
Miguel Sicart
Professor and head of the Center for Digital Play at the IT University of Copenhagen, author of Playing Software: Homo Ludens in Computational Culture (MIT Press, 2023), specializing in play theory, ethics of games, and design.
Top 5 podcasts with Miguel Sicart
Ranked by the Snipd community

Mar 2, 2026 • 1h 1min
Miguel Sicart, "Playing Software: Homo Ludens in Computational Culture" (MIT Press, 2023)
Miguel Sicart, professor and head of the Center for Digital Play at the IT University of Copenhagen, studies play theory, ethics of games, and design. He explores play as the core of how we interact with software. Short takes cover software agency, play’s cultural and political effects, gamification as exploitation, and how generative AI reshapes digital play.

Mar 2, 2026 • 1h 1min
Miguel Sicart, "Playing Software: Homo Ludens in Computational Culture" (MIT Press, 2023)
Miguel Sicart, professor and scholar of play and digital culture, explores how playing with software shapes both people and systems. He discusses entangled agency between users and software, the role of make-believe and world-traveling in digital play, risks of gamified exploitation, and how generative AI reframes playful interactions. Short, provocative, and focused on play as a cultural force.

Mar 2, 2026 • 1h 1min
Miguel Sicart, "Playing Software: Homo Ludens in Computational Culture" (MIT Press, 2023)
Miguel Sicart, professor and head of the Center for Digital Play, studies digital play and game studies. He explores how play shapes our relationship with software and vice versa. The conversation covers play as a cultural force, playfulness in AI and platforms, gamification as exploitation, and rethinking play theories for the computational age.

Mar 2, 2026 • 1h 1min
Miguel Sicart, "Playing Software: Homo Ludens in Computational Culture" (MIT Press, 2023)
Miguel Sicart, professor and head of the Center for Digital Play, studies games, play and software. He explores how playing with software shapes human and software agency. He discusses play’s role across games, AI, education and platform capitalism. He warns how play can be weaponized and sketches an ethic of playful, respectful interaction with digital systems.

Mar 2, 2026 • 1h 1min
Miguel Sicart, "Playing Software: Homo Ludens in Computational Culture" (MIT Press, 2023)
Miguel Sicart, a professor studying play, game studies, and design, and head of the Center for Digital Play. He explores how playing with software shapes both human and software agency. He discusses make-believe, cybernetic approaches to digital play, generative AI examples, and how play can be weaponized by platforms and capitalism.


