New Books in Sociology

Miguel Sicart, "Playing Software: Homo Ludens in Computational Culture" (MIT Press, 2023)

Mar 2, 2026
Miguel Sicart, professor and head of the Center for Digital Play at the IT University of Copenhagen, studies play theory, ethics of games, and design. He explores play as the core of how we interact with software. Short takes cover software agency, play’s cultural and political effects, gamification as exploitation, and how generative AI reshapes digital play.
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ANECDOTE

Daily Ritual With Slay The Spire

  • Miguel Sicart plays Slay the Spire daily since March 2020 as a ritual and go-to game.
  • He also fondly preserves over 100 Nintendo DS games and two consoles, citing the DS as foundational for his tastes.
ANECDOTE

Santa Cruz Year Shaped Playful Perspective

  • Miguel Sicart recounts a formative year in Santa Cruz where fun and weather shaped his appreciation of play and Silicon Valley's hedonistic culture.
  • He links Santa Cruz's vibe to nearby Silicon Valley's 'weaponized hedonism'.
INSIGHT

Make Believe Outweighs Competition Online

  • Make-believe and mimicry matter more than agonistic competition in digital play.
  • Sicart provocatively claims mimicry drives online worldbuilding and identity work, making classic agonistic play secondary.
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