Beyond Choices
Book • 2013
In 'Beyond Choices: The Design of Ethical Gameplay', Miguel Sicart explores how game design can foster ethical thinking by moving beyond simple binary choices.
The book looks at the structural and narrative strategies that encourage players to engage with moral complexity, examining case studies and proposing design principles.
Sicart argues for gameplay that enables reflection, responsibility, and ethical engagement rather than prescriptive moralizing.
The work bridges game design practice and ethical theory, offering actionable insights for designers and scholars.
The book looks at the structural and narrative strategies that encourage players to engage with moral complexity, examining case studies and proposing design principles.
Sicart argues for gameplay that enables reflection, responsibility, and ethical engagement rather than prescriptive moralizing.
The work bridges game design practice and ethical theory, offering actionable insights for designers and scholars.
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as his previous work focused on designing ethical gameplay experiences.

Miguel Sicart

Miguel Sicart, "Playing Software: Homo Ludens in Computational Culture" (MIT Press, 2023)
Mentioned by ![undefined]()

as another of his earlier books on designing ethical gameplay.

Miguel Sicart

Miguel Sicart, "Playing Software: Homo Ludens in Computational Culture" (MIT Press, 2023)
Mentioned by ![undefined]()

as his prior book focused on ethical gameplay design.

Miguel Sicart

Miguel Sicart, "Playing Software: Homo Ludens in Computational Culture" (MIT Press, 2023)
Mentioned by ![undefined]()

as his own earlier work on designing ethical gameplay experiences.

Miguel Sicart

Miguel Sicart, "Playing Software: Homo Ludens in Computational Culture" (MIT Press, 2023)


