

The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish
mike@slyflourish.com
The Lazy RPG Talk Show and the Lazy GM Prep show. D&D news, commentary, spotlights, Q&A, and lazy GM prep with Mike Shea of Sly Flourish.
Episodes
Mentioned books

13 snips
Feb 27, 2026 • 38min
The Sarklan Desert – Dragon Empire Prep Session 57
A GM preps a desert campaign route called the Path of Dawn and ties characters to a ley line mystery. Desert ecology and undead lore get mapped, including a Field of the Lost Army. Plans for a smuggling treasure hook, a dragon-slaying poison plot, and a cult of Doomspeakers with gnoll anti-paladin forces are laid out. A sea battle and Sewell arrival promise tense scenes.

Feb 23, 2026 • 1h 6min
A Tale of Two Solos – Lazy RPG Talk Show
News and product updates kick off a deep dive into solo monster design across two systems, including stress, fear tokens, and tuning difficulty. Practical convention survival tips cover sleep, voice care, logistics, and schedule choices. Later segments tackle when to introduce multiple villains, revealing villain quests through secrets, running revolutionary campaigns, and the use of NPC cameos.

10 snips
Feb 20, 2026 • 36min
Selket's Sting – Dragon Empire Prep Session 56
A GM preps a sprawling Dragon Empire session with ruined-city assaults, frenetic dragon combat, and cinematic escapes. Plans include interrogation fallout, tough moral choices, and portal travel to Kukitarma. Tactical prep covers deadly encounter math, reskinned monsters, and notable NPC targets. Plot threads explore caravan smuggling, ley line lore named Path of Dawn, and a sandship undead skiff showdown.

Feb 16, 2026 • 1h 8min
We All Won – Three Years since the OGL Crisis – Lazy RPG Talk show
A reflective look at the OGL crisis three years on and how it reshaped the RPG landscape. Kickstarter spotlights and a roundup of interesting crowdfunds for classic and new systems. Practical GM tips like a second-person trick to tie characters into the story and a simple slashes-and-Xs method for tracking big HP. Listener questions on running parallel groups, pausing personal quests, and mixing 5e rules.

13 snips
Feb 13, 2026 • 46min
Battling Trivvan – Dragon Empire Prep Session 55
A GM preps a climactic citadel infiltration and a daring teleport-heist involving timed explosives and dragon breath. Tension ramps during a chase for a spymaster across dragon-filled halls. Secrets and character-tied clues surface mid-conflict. Travel options, cult politics in Kukitarma, revised vault treasure, and monster stat choices round out the session planning.

Feb 9, 2026 • 1h 9min
Down Among the Dead Spotlight – Lazy RPG Talk Show
Short takes on a Lazy Campaign Building Checklist and why the RPG hobby contains many sub-hobbies. A dive into Dwarven Forge terrain and a self-hosted virtual tabletop backdrop tool. Reaction to Baldur’s Gate TV show news. Exploration of a single target-number experiment and alternatives like advantage/disadvantage. Spotlight on Down Among the Dead and design ideas for handling betraying NPCs and collaborative worldbuilding.

10 snips
Feb 6, 2026 • 48min
Assault on Third Heaven – Dragon Empire Prep Session 54
A GM walks through prepping a high-stakes citadel heist against dragons, including infiltration tactics, flashback mechanics, and planning tools. He outlines key locations, NPCs, and a bold bomb-and-teleport plan. Monster tuning, combat tracking, and treasure balancing get practical attention to support play.

Feb 2, 2026 • 1h 5min
Not Like This – Lazy RPG Talk Show
Updates on new prep tools and sneak peeks at upcoming Sly Flourish projects. Thoughts on running Dragonbane, what worked and what needed rewrites. A GM tip about using a single scene-wide target number for faster play. Discussion about managing expectations when products fall short and making the games you have better. Patreon questions on dreadful blessings, legendary actions, and designing a cult for a False Hydra.

Jan 30, 2026 • 49min
The Twin Dragons – Dragon Empire Prep Session 53
Prep for a high-stakes fantasy session filled with an escort mission of a half-dragon, tense choices about killing or trapping dragon sons, and a tempting red portal to a fiery realm. Faction politics and a planned meeting with the Third Finger create intrigue. Big combat threats include fire giants, mercenary Red Sword forces, and two dragons, with careful treasure and encounter balancing.

Jan 26, 2026 • 1h 5min
I Played Crows at PAGE 3 – Lazy RPG Talk Show
News and Kickstarter spotlights for indie RPGs and crunchy-versus-GM-friendly system debates. Convention tales and practical tips from Page 3, plus run-and-play notes for one-hour Shadowdark sessions. A hands-on playtest of Crows with its lethal mechanics and tactile design. Listener questions about warlock relationships, player roles to help run games, and handling missing players.


