
The Lazy RPG Podcast - D&D and RPG News and GM Prep from Sly Flourish I Played Crows at PAGE 3 – Lazy RPG Talk Show
Jan 26, 2026
News and Kickstarter spotlights for indie RPGs and crunchy-versus-GM-friendly system debates. Convention tales and practical tips from Page 3, plus run-and-play notes for one-hour Shadowdark sessions. A hands-on playtest of Crows with its lethal mechanics and tactile design. Listener questions about warlock relationships, player roles to help run games, and handling missing players.
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Episode notes
Keep Turns Fast To Preserve Momentum
- Favor games and options that keep turns quick and the table moving to preserve momentum.
- Trim excessive per-turn actions or tactical minutiae that bloat session time.
Driving Made PAGE Much Easier
- Mike attended PAGE and found the convention grew nicely without major issues and appreciated driving instead of flying.
- Having a car at a convention made logistics and comfort much easier for him.
Design Single-Encounter One-Hour Games
- For one-hour convention games, design a single focused encounter that can fill the hour and use pregens to save setup time.
- Use modular encounters that adapt to any table map and finish within the time limit.



