The UX Level-Up

Episode 008 - Designing XR via OOUX with Cornel Hillmann

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Mar 12, 2021
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ANECDOTE

How Timothy Leary Sparked A VR Career

  • Cornel Hillmann describes meeting Timothy Leary in the 1990s, who introduced him to cyberpunk and virtual reality and inspired his VR interest.
  • He met Leary through Gizela Getty at Beverly Hills parties and later bumped into him at a PC gaming office, which led to invitations and mentorship.
INSIGHT

XR As Spatial Computing Not Separate Silos

  • XR is an umbrella for VR and AR and the space is best thought of as spatial computing where the internet's information layer exists everywhere.
  • Mixed reality is a fluid blend between AR and VR (and a confusing marketing term), enabling devices to switch between seeing the world and full immersion.
ADVICE

Treat Prototyping As The XR Bottleneck

  • Apply UX product design practices to XR, especially research and user interviews, but treat prototyping as a core problem to solve.
  • Prioritize prototyping strategies because iterating in 3D/game engines is harder than clickable web prototypes.
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