The UX Level-Up cover image

Episode 008 - Designing XR via OOUX with Cornel Hillmann

The UX Level-Up

00:00

The Mirror World in VR

VR is a great thing because people know I mean they already familiar with it. But then that's also the other thing where you may want to improve things over reality. For example, in some games you know you go and explore items,. In VR they introduced a thing called gravity pull where you point at an item and then you pull it in basically right. And then of course, oh my gosh this is that so so just a sign out on that. It has yet to be seen if consumers will like that or not.

Play episode from 39:51
Transcript

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app