
Episode 008 - Designing XR via OOUX with Cornel Hillmann
The UX Level-Up
00:00
What Can UX Designers Learn From VR and XR?
I think that the world needs this book and I think that UX designers are going to need this book. So what can we take from that and bring that into developing, developing products for XR? We're going to have to change our processes around three dimensional design in the next few years. Um, let's go back with a couple of napkin sketches about glasses of wine or 3D objects. And I was thinking like how just work is playing off of the CSS box model. um, so I guess my question is: How do you help an object become an object?"
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