Role Playing Public Radio

Game Designer Workshop: Jeff Barber and Caleb Stokes on RPG Design and Publishing in the Post-Pandemic World

Aug 23, 2022
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Episode notes
1
Introduction
00:00 • 2min
2
We're Not Going to Make Our Estimated Delivery Date
02:07 • 3min
3
Project Management for Game Design
04:48 • 2min
4
Parallel Project Management
06:23 • 1min
5
How to Draw Adolphin in a Game?
07:45 • 2min
6
How Do You Estimate Your Art Needs?
09:55 • 2min
7
Is That Not Enough Art Direction?
11:27 • 2min
8
Graphic Design - Is That Really the Best Way to Create a Book?
13:24 • 2min
9
Eclipse Face - What Are You? Madness?
14:56 • 5min
10
400 Inventory Pictures - Is That Too Much?
20:26 • 2min
11
The Bible Camp Apocalypse
22:50 • 2min
12
Is It Editing?
24:24 • 3min
13
Is There a Better Way to Say a Thing?
27:27 • 2min
14
The Mistake I Made With the Up Date
29:23 • 3min
15
The Pandemic and It's Changed Everything
32:51 • 2min
16
The Pandemic Was a Thrilling Time, but I'm Not a Good Teacher.
35:19 • 4min
17
The Pandemic and Mental Health
39:30 • 4min
18
I've Survived Pandemic Backlocks
43:13 • 5min
19
Is It Mantic Games?
48:03 • 2min
20
Redmarkets
49:45 • 3min
21
Print Runs - Is That a Good Idea?
52:22 • 1min
22
Is There a Room for It?
53:51 • 4min
23
Is There a Difference in Quality Control on Icy Bundles?
57:45 • 2min
24
The Legacy of D and D, Right?
59:48 • 2min
25
Drive Through RPG
01:02:01 • 2min
26
The Production Value of a Book, Not the Production Value, But, Yes, Yes.
01:03:48 • 2min
27
Jef, I'm Just Sover, Yef, It Ye E Me. Yef
01:05:29 • 2min
28
RPGs
01:07:18 • 2min
29
I Think the D and D Movie Is Going to Cost What We Need
01:08:51 • 2min
30
The RPG Consultation - The Best Way to Learn
01:10:43 • 3min
31
I'll Just Give You Ten on of Ten
01:13:17 • 3min