

RPG Design Panelcast
Jason Pitre
The best panels and seminars about analog game design & publishing.
Episodes
Mentioned books

Nov 2, 2019 • 1h 1min
Episode 230 - The Art of Mechanics
Recorded at Metatopia 2018
Presented by Jim McClure.
This panel will cover the art behind using game mechanics to influence player behavior. The panelist will dissect mechanics from published games and discuss how these mechanics influence play, and what lessons designers can learn from them.

Oct 26, 2019 • 56min
Episode 229 - Beyond Bright Lights
Recorded at Metatopia 2018
Presented by Jacqueline Bryk, Kate Bullock, Hamish Cameron
"Beyond Bright Lights: Doing Cyberpunk Differently". Much of cyberpunk focuses on the heroic outcast: the usually white male hacker or delivery person or shadowrunner bent on twisting the system for himself. Most of these stories take place in massive, crowded cities -- so why is it so rare to see any other narrative? Let's talk about how to expand our view of cyberpunk!

Oct 19, 2019 • 57min
Episode 228 - Tabletop Analytics and Feedback
Recorded at Metatopia 2018
Presented by Brian Neff, Kiva Fecteau
Crunching the Cardboard - Tabletop Analytics and Feedback". Playtesting and gathering feedback is the first step. The next step is to figure out what to do with the data you've collected and apply it to your design process productively. We will talk about how to discern which data should change your path and how.

Oct 12, 2019 • 58min
Episode 227 - How to be a Playtester
Recorded at Metatopia 2018
Presented by Kate Bullock, Kelvin Ortega, Jennifer Graham-Macht.
Our panelists talk about how to be good playtesters. Learn how to hear the questions being asked and answer with useful feedback. We all want to give helpful criticism; learn more about how to do that.

Oct 5, 2019 • 59min
Episode 226 - Latinx Design
Recorded at Metatopia 2018
Presented by Brandon Leon-Gambetta, Miguel Angel Espinoza, Mark Diaz Truman, Alejandro Guzman Vendrell, Jennifer Gutterman.
Join us for a celebration of Latinidad and an opportunity to come together as a Latinx community. This panel of Latinx game designers come together to discuss what it is like to write, play in, and run games while Latinx.

Sep 28, 2019 • 52min
Episode 225 - Queer Erasure
Recorded at Metatopia 2018
Presented by Sam Saltiel, Elsa Henry, Avonelle Wing, Eli Eaton.
Queer Erasure: Queerness is not a monolith. Queer game design is not immune to erasure, and by examining the state of currently available and celebrated games (and games) that address queerness, we can explore ways to expand our narratives to include the entire glorious rainbow.

Sep 21, 2019 • 1h
Episode 224 - Being a Full-Timer
Recorded at Metatopia 2018
Presented by Brian Neff, Darren Watts, Cat Tobin.
There are a lot of people who will say that full-time jobs don't exist in the Gaming Industry. That is wrong. There are tons of ways to make a career out of making games. It involves working long hours and probably being underpaid, but they exist. Here's how to look for them, and how to prepare for them.

Sep 14, 2019 • 59min
Episode 223 - How to Work With Artists
Recorded at Metatopia 2018
Presented by Jack Parra, Lissanne Lake, Scott Bowmanchester
How To Work With Artists: This panel will touch on the process of how to find and approach artists, negotiate the contract, and then successfully work together. It's important that publishers get an artist's-eye-view of things so they can better understand what we do, the process, and the time involved and plan projects accordingly.

Sep 7, 2019 • 1h
Episode 222 - Marketing is More Than Social Media
Recorded at Metatopia 2018
Presented by Melissa Lewis-Gentry, Beth Rimmels, Christopher Tang.
Marketing Is More Than Social Media. While social media is an important tool for marketers to use, many companies confuse it for the whole breadth of a marketing. Hear expert marketing professionals talk about what marketing departments should be doing for game publishing companies.

Aug 31, 2019 • 1h 8min
Episode 221 - The Joy of Honobono
Recorded at Metatopia 2018
Presented by presented by Rach Shelkey, Jacqueline Bryk.
Honobono games. Heartwarming games. Pastoral games. Roleplaying games that focus on finding excitement in mundane situations and reinforcing positive emotion spaces go by several different labels. How do you design for uplifting gameplay? What impact do these games have on players? Our panelists will explore RPGs and mechanics that help players explore those warm fuzzy feelings.


