

two & a half gamers
Lancaric.me
This is a no BS gaming podcast. We share insights, knowledge and fun gossip relating to the topics of User Acquisition, Game Design and Ad monetisation. You will find here actionable insights in a fun and relaxed atmosphere. A safe space where we mimic the honesty of a 4am conference discussion. Enjoy & let us know your feedback!
Episodes
Mentioned books

Nov 25, 2022 • 26min
two & a half gamers honest interviews #5 - Rafael Vivas (How to monetise digital items?)
Welcome dear listener! This is a 2.5 gamers podcast with an honest interviews segment #5. Asking tough questions, having fun and dropping some knowledge with gaming industry peeps.
Rafael Vivas & Felix Braberg
Youtube: https://youtu.be/O5ip4p73TrU
Agenda
00:00 - Intro
00:40 - Welcome to the podcast Rafael Vivas
01:38 - Rafael’s background
05:01 - Where is mobile gaming heading as an industry?
07:14 - ATT gaming winners
07:42 - What is Vessel?
09:10 - What does Vessel do?
09:28 - Vessel’s in-game metrics?
10:18 - Would you not get the same results with normal game events?
10:48 - Vessel results over time
11:52 - How should Vessel be used?
14:28 - Which gaming genera’s work best?
15:58 - Does Vessel have Apple and Google’s blessing?
15:40 - Apples new NFT guidelines
17:23 - What’s the cost?
18:07 - Cost in % please!
18:40 - Competition?
19:00 - Roomers…
19:30 - Free to own
20:56 - Remove royalties
22:00 - How to think about in game NFTs?
23:10 - How to get started?
24:14 - What % revenue can Vessel earn devs?
Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!
Hit the Subscribe button on Youtube, Spotify and Apple!
Please share feedback and comments - matej@lancaric.me
If you are interested in getting UA tips every week on Monday, visit lancaric.me and sign up to Brutally Honest newsletter by Matej Lancaric

Nov 18, 2022 • 47min
two & a half gamers session #40 - Q4 Live ops tips, Q4 UA Budget optimisations, Admon bidder updates
This is no BS gaming podcast 2.5 gamers session #40. Sharing actionable insights, dropping knowledge from our day to day User Acquisition, Game design and Ad monetisation jobs. Also discussing the latest industry news from time to time while having so much fun! Let’s not forget, this is a 4am conference discussion vibe, so let's not take it too seriously.
Panelists: Jakub Remiar, Felix Braberg, Matej Lančarič
Youtube: https://youtu.be/E6ZYNQExv2A
Agenda:
00:00 Intro
03:05 Kudos to us
05:10 Newzoo forecast clickbait
07:10 Felix can't write headlines
08:15 but can predict 2023 industry growth (only after thanksgiving though)
09:00 Google struck a deal with Activision - getting sued
12:38 Felix is looking forward to the best days in his life
13:09 Google bidder update (approach your Admob friend for beta)
14:50 Amazon Publisher Services update
16:51 Predictions suck
17:13 Q4 is tough (only Felix is happy)
19:09 Redecor stopped UA totally
21:00 Budget scenarios
23:53 How to decrease budget efficiently?
26:04 Q4 UA tips for Megacorps
27:30 CARPE YOLO!
27:57 Rapid creative testing
28:23 No Holiday BS pls
28:40 No UA experiments
30:54 Getting pleasure from watching Ads
32:57 Heroes vs Hordes is growing
33:40 Q4 Liveops tips & prep
43:34 Azur lane & Township adding mini games as Liveops events
Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!
Hit the Subscribe button on Youtube, Spotify and Apple!
Please share feedback and comments - matej@lancaric.me
If you are interested in getting UA tips every week on Monday, visit lancaric.me and sign up to Brutally Honest newsletter by Matej Lancaric
Thanks to our sponsor Adikteev! Read the Upland case study - https://www.adikteev.com/blog/how-upland-drove-high-engagement-to-boost-in-app-conversions-by-33

Nov 11, 2022 • 1h 4min
two & a half gamers session #39 - How to do a game review? Rush Royale full UA, GD, Admon analysis
This is no BS gaming podcast 2.5 gamers session #39. Sharing actionable insights, dropping knowledge from our day to day User Acquisition, Game design and Ad monetisation jobs. Also discussing the latest industry news from time to time while having so much fun! Let’s not forget, this is a 4am conference discussion vibe, so let's not take it too seriously.
Panelists: Jakub Remiar, Felix Braberg, Matej Lančarič
Special guest: Maria Gillies
Youtube: https://youtu.be/jqa5V05U1eM
Agenda:
00:00 Intro
04:04 My.games was removed from App store & GP
05:00 Why did it happen? Oligarchs much?
08:11 How do you do a game review properly?
08:40 UA review in general. What to look for?
10:20 Unfortunate news. Diversify the diversification t-shirts stuck in China.
Pre-order now at matej@lancaric.me
13:27 Reviewing individual UA channels
14:40 UA benchmarks
15:50 Rush Royale creatives strategy
19:40 How to approach the game review from the product side?
20:50 Wild Detective Pikachu appears
25:40 Product trick how to do a fast review
29:00 You need to know the archetypes
29:50 Jakub & his balloons
31:00 Habby examples
31:23 What is the difference between the core gameplay and game meta with examples?
33:27 Explaining excel sheets to random industry peeps
34:15 Pacing is a delicate balancing act
36:33 My.games portfolio
36:35 Jakub is geeking out on the Rush Royale product review
42:50 Jakub is happy Maria is on the pod
43:35 The BEST part of the product review - Ad monetisation
45:30 6 ads placements
46:52 Hypothetical question: Should you add ad monetisation to the game or bank on the premium feel?
48:30 Marvel Snap AdWINK
48:50 Felix magical Daily Ad revenue estimate calculation
51:15 How critical is it to hire an expert in Admon?
54:00 Ad network mix review
56:00 What to add into the mix to get ARPDAU higher by 5%
58:50 How to select the games for review?
1:00:00 How do you know what to look for?
1:01:00 How do you define interesting live ops?
1:03:00 Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it
Hit the Subscribe button on Youtube, Spotify and Apple!
Please share feedback and comments - matej@lancaric.me / lancaric.me

Nov 4, 2022 • 42min
two & a half gamers session #38 - Q4 Admon pro tips, Survivor.io clone Heroes vs. Hordes, TikTok SPC
This is no BS gaming podcast 2.5 gamers session #38. Sharing actionable insights, dropping knowledge from our day to day User Acquisition, Game design and Ad monetisation jobs. Also discussing the latest industry news from time to time while having so much fun! Let’s not forget, this is a 4am conference discussion vibe, so let's not take it too seriously.
Panelists: Jakub Remiar, Felix Braberg, Matej Lančarič
Youtube: https://youtu.be/KwYPBbIrRUE
Agenda:
00:00 Intro
02:30 Podcast agenda
04:18 How to maximise Ad revenue for a holiday season?
05:33 Mariah Carey made over 50mil! Devs, please look at her..
06:50 Q4 Admon tip 1
08:52 Q4 Admon tip 2
10:20 Q4 Admon tip 3 (how to make $26k extra/year)
13:38 Mr.Robot Remiar gives a compliment to Felix
14:40 Admob people please leave here!
14:42 Q4 Admon super pro tip 4
16:37 Admob people please come back here!
16:43 UA Q4 intro
17:43 Seasonal creatives in UA
20:40 New TikTok SPC campaign
23:00 SPC campaign perfomance
23:52 Noob question from non-UA Jakub
24:50 How could you get the best performance on SPC campaign?
25:52 Facebook UA vs TikTok UA?
27:57 War of Clones - Heroes vs. Hordes intro
28:42 Brief UA check
30:11 Jakub's excitement about Heroes vs. Hordes is immense
32:10 Timelines
33:40 Heroes vs. Hordes numbers
34:40 Vectors & systems
39:00 Is survivor.io or Heroes vs. Hordes niche?
41:14 Marvel Snap patchnotes
Hit the Subscribe button on Youtube, Spotify and Apple!
Please share feedback and comments - matej@lancaric.me / lancaric.me
Learn more from our sponsor: https://www.adikteev.com/blog/implement-cross-promotion-for-apps

Oct 27, 2022 • 50min
two & a half gamers session #37 - Marvel Snap global launch case study UA, GD, Admon view
This is no BS gaming podcast 2.5 gamers session #37. Sharing actionable insights, dropping knowledge from our day to day User Acquisition, Game design and Ad monetisation jobs. Also discussing the latest industry news from time to time while having so much fun! Let’s not forget, this is a 4am conference discussion vibe, so let's not take it too seriously.
Panelists: Jakub Remiar, Felix Braberg, Matej Lančarič
Youtube: https://youtu.be/LnA10ZZ3Nc4
Agenda:
00:00 Intro
03:20 Second Dinner company intro
05:40 Jakub being rude!
06:50 Channel mix (Facebook is the biggest spender)
07:30 How to stop pouring UA money down the drain
08:55 GEO revenue mix
09:40 GEO mix both Android and iOS in terms of spend
10:45 Shotgun UA approach
11:30 how to run CCG UA on ad networks?
15:05 Tiktok UA strategy
16:50 Creative strategy
21:42 Admon intro
22:55 Ads vs Marvel license?
24:50 Highest AdARPDAUs
25:00 Ad realm of speculations
26:40 Missing out on $500k of Ads?
28:10 Game design & Second dinner team intro
28:45 Good old mulligan
31:00 Gwent vs Marvel Snap comparison
33:45 what can you buy for hard cold cash?
34:00 pre-scripted pools of cards
37:30 Rock-paper-scissors
39:20 You can't speed up the game with money!
40:50 calculating the spending depth
45:57 Win rate increases retention
Hit the Subscribe button on Youtube, Spotify and Apple!
Please share feedback and comments - matej@lancaric.me / lancaric.me

Oct 21, 2022 • 46min
two & a half gamers honest interviews #4 - Erik Gloersen (Why is the company vision important?)
Welcome dear listener! This is a 2.5 gamers podcast with an honest interviews segment #4. Asking tough questions, having fun and dropping some knowledge with gaming industry peeps.
Erik Gloersen & Matej Lancaric
Youtube: https://youtu.be/U9VvPzLk3Pk
Agenda
00:00 Podcast intro
01:28 Erik Gloersen introduction
08:00 Erik & Sisu ventures
08:50 Pre-powerpoint investment
09:35 Which skills do you require to be a general manager in a fund?
11:20 Investing in repeat-founders
13:44 How to do the due diligence?
17:00 UA is hard, mobile is dead
21:00 Is blockchain a new way of gaming?
28:00 Who do you need in your founding team
29:20 Is UA important in the first stage?
32:00 How many home runs per failure do you need? How does the VC model work?
34:30 When bootstrap and when to take VC money?
40:19 Biggest regret in investment
42:00 Favourite books
https://www.amazon.com/Creativity-Inc-Overcoming-Unseen-Inspiration/dp/0812993012
https://www.amazon.com/Built-to-Last-Jim-Collins-audiobook/dp/B0813QCVN9/ref=sr_1_1
https://www.amazon.com/Zero-to-One-audiobook/dp/B00M284NY2/ref=sr_1_1
44:35 Rapid quiz
sisu.vc
Please share feedback and comments - matej@lancaric.me / lancaric.me

Oct 14, 2022 • 41min
two & a half gamers session #36 - Google AdROAS campaigns, Admon Exchanges, Survivor.io update
This is no BS gaming podcast 2.5 gamers session #36. Sharing actionable insights, dropping knowledge from our day to day User Acquisition, Game design and Ad monetisation jobs. Also discussing the latest industry news from time to time while having so much fun! Let’s not forget, this is a 4am conference discussion vibe, so let's not take it too seriously.
Panelists: Jakub Remiar, Felix Braberg, Matej Lančarič
Youtube: https://youtu.be/i3g99yfCS5E
Agenda:
00:00 Intro
03:23 Google AdROAS campaigns
09:25 Hamburger optimisation approach
10:30 Proxy events BS
12:30 Proxy event test suggestions
15:20 Ads are beautiful
16:00 Exchanges are growing
20:40 Inventory LOL!
22:31 Admon Super secret & super helpful tip
24:00 IT'S JUST ONE LINE OF CODE!
26:18 Admon tip no.2
26:44 Survivor.io observations & updates
28:08 Props to us
30:40 What is a horizontal content?
35:10 1.5Mil USD /day revenue!
35:20 Retention metrics Archero vs Survivor.io
Hit the Subscribe button on Youtube, Spotify and Apple!
Please share feedback and comments - matej@lancaric.me / lancaric.me

Oct 9, 2022 • 46min
two & a half gamers session #35 - Charge Champions in SL, Facebook UA tech checklist, Amplify update
This is no BS gaming podcast 2.5 gamers session #35. Sharing actionable insights, dropping knowledge from our day to day User Acquisition, Game design and Ad monetisation jobs. Also discussing the latest industry news from time to time while having so much fun! Let’s not forget, this is a 4am conference discussion vibe, so let's not take it too seriously.
Panelists: Jakub Remiar, Felix Braberg, Matej Lančarič
Youtube: https://youtu.be/WOyKNFO36HE
Agenda:
00:00 Intro
03:40 Amplify update
05:50 App open ads getting Interstitials
08:10 Wild hostile Remo appears
10:10 Branding comes to Applovin exchange
12:25 High five to Felix (check on youtube!)
13:10 How developers earn more money from Brand ads?
14:05 Vessel - a new NFT marketplace
23:30 Facebook User Acquisition tech checklist
29:43 App-ads.txt importance
31:00 Is Tiktok as complicated as Facebook?
32:00 This week in Japan
32:18 Charge Champions soft launched by Small Giant Games
33:10 Uma Musume Pretty Derby intro
36:00 Demographics of Uma Musume Pretty Derby
38:40 Definition of a Horse Girl
41:30 Small giant games soft launch release
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Please share feedback and comments - matej@lancaric.me / lancaric.me

5 snips
Oct 3, 2022 • 45min
two & a half gamers session #34 - Low budget UA, Sheep a Sheep game in China, APS Update, Amazon UA
This is no BS gaming podcast 2.5 gamers session #34. Sharing actionable insights, dropping knowledge from our day to day User Acquisition, Game design and Ad monetisation jobs. Also discussing the latest industry news from time to time while having so much fun! Let’s not forget, this is a 4am conference discussion vibe, so let's not take it too seriously.
Panelists: Jakub Remiar, Felix Braberg, Matej Lančarič
Youtube: https://youtu.be/ELLmCtF5iVs
Agenda:
00:00 Intro
01:50 PGC vibe & news
04:20 Amazon Publisher Services update
11:40 UA on Amazon
18:02 Global launch newsletter tip humiliation
22:30 Low budget UA tips
26:30 When to increase budgets?
28:40 Sheep a Sheep game exploding in China
37:20 Is this game making 7 Million revenue a day?
Hit the Subscribe button on Youtube, Spotify and Apple!
Please share feedback and comments - matej@lancaric.me / lancaric.me

Sep 23, 2022 • 48min
two & a half gamers session #33 - The UA (r)evolution, from fake ads to fake core gameplay in games
This is no BS gaming podcast 2.5 gamers session #33. Sharing actionable insights, dropping knowledge from our day to day User Acquisition, Game design and Ad monetisation jobs. Also discussing the latest industry news from time to time while having so much fun! Let’s not forget, this is a 4am conference discussion vibe, so let's not take it too seriously.
Panelists: Jakub Remiar, Felix Braberg, Matej Lančarič
Youtube: https://youtu.be/-qRBi3s4w68
Agenda:
00:00 Intro
05:00 Why developers use fake ads?
06:00 Why is it happening?
08:00 Reviews?
12:00 Facebook banning the fake ads? how about nope
13:20 Fake ads as a funnel
14:30 What affects the CPI?
16:50 fake core gameplay as an evolving trend
18:30 evolution fake ads
24:00 8 million a month revenue for 5 year old game with 0 changes
https://lancaric.me/fake-ads-in-user-acquisition-the-untold-story/
27:20 Is Jakub a changed man after getting covid?
27:30 Is Kingdom Guard a tower defense? WRONG!
34:40 X-Hero example
36:00 Fake ads = game play illusion
37:00 Best predictor of creative performance?
38:20 End cards
39:10 3 click end card template
42:55 "You don't need to have great creatives", Felix
45:20 Real data for longer end cards
See you at PGC Helsinki!
Hit the Subscribe button on Youtube, Spotify and Apple!
Please share feedback and comments - matej@lancaric.me / lancaric.me


