fxguide: fxpodcast

fxpodcast #354: First hand look at Apple’s Vision Pro

Jun 10, 2023
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Episode notes
1
Introduction
00:00 • 2min
2
The Differences Between the Studio and the Pro
01:59 • 2min
3
The Apple Vision Pro Headset: A New Way of Doing Work
04:08 • 2min
4
The Importance of Apple's First Generation Product
05:38 • 2min
5
Apple's Display Technology Sets It Apart From Other Hardware
07:44 • 3min
6
The Quest Pro Is a New Headset That Allows You to Have Fine Resolution Text
10:43 • 2min
7
The Importance of Witnessing the Resolution of a Presentation
12:17 • 2min
8
How to Create a Shared Space With Apps
14:15 • 3min
9
The Future of Camera Gear
16:59 • 2min
10
How FXCAD Develops Content for Apps
19:20 • 4min
11
The Limitations of Eye Tracking in iOS Apps
23:34 • 2min
12
The Privacy Issues of Dominating Your Headset
25:46 • 2min
13
The Implications of the iPhone 3D Movies
28:09 • 2min
14
How to Use a Virtual Keyboard to Build Your Own Art
29:54 • 3min
15
The Future of VR
32:29 • 3min
16
The Importance of Separate Battery Plugging
35:24 • 2min
17
Unity Apps in Vision Pro
37:43 • 4min
18
The Unreal Engine: A Development Environment for Reality
41:18 • 4min
19
The Developer State of the Union
45:03 • 2min
20
How to Be a Better Developer
47:09 • 4min
21
SIGGRAPH Asia: The Future of AI
51:04 • 3min