RPG Design Panelcast

Jason Pitre
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Mar 25, 2014 • 57min

Episode 31 – The Care and Feeding of Freelancers

The Care and Feeding of Freelancers This seminar was originally presented at Metatopia 2013 in Morristown NJ. This panel was led by John Stavropoulos, Ryan Macklin & Amanda Valentine  You’ve reached the point where you’re ready to hire some professional freelancers to help you complete your game, whether as writers, editors, or artists. How do you find freelancers, how do you work with them, and how do you keep them happy to work for you?   Episode 31: The Care and Feeding of Freelancers [ 57:18 ] Play Now | Play in Popup | Download (181)
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Feb 16, 2014 • 56min

Episode 30 – Reaching Retailers

Reaching Retailers: How To Get Stores Behind You This seminar was originally presented at Metatopia 2013 in Morristown NJ. Presented by Will Hindmarch, Jim Crocker & Brian Dalrymple (+1). Your game is ready for market. Now you’ve got to get it in the hands of players, and the best way to do that is to convince stores to carry and promote it. How do you do that? Our panel of experts fills you in!   Episode 30: Reaching Retailers [ 56:02 ] Play Now | Play in Popup | Download (140)
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Feb 8, 2014 • 56min

Episode 29 – Legalese and Intellectual Property

Legalese: Copyrights, Trademarks and Patents This seminar was originally presented at Metatopia 2013 in Morristown NJ. Presented by Justin Jacobson & Jason Pitre. It’s all about protecting yourself. Where and when do these legal concepts apply, and what do you need to do to make sure you’re covered without spending a fortune unnecessarily?   Episode 29: Legalese and Intellectual Property [ 56:09 ] Play Now | Play in Popup | Download (146)
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Feb 2, 2014 • 52min

Episode 28 – Ebooks 101

Episode 28 of the RPG Design PanelCast is brought to you thanks to the Metatopia Game Design Festival by Double Exposure. D050: “Electronic Book Publishing 101” presented by Jason Pitre & Joseph Bloch. What are the differences between publishing hard copy books and electronic publishing? This panel will fill you in on everything you need to know, from standards and tools to markets for reaching your audience.      Episode 28: Ebooks 101 [ 52:25 ] Play Now | Play in Popup | Download (146)
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Oct 28, 2013 • 58min

Episode 27 – Making Games Feel Magical

This was originally broadcast by Indie+ online convention, led by Mark Diaz Truman , presented by Kyle Simmons, Julia Ellingboe and James Raggi.  This is discussion the various ways that games can feel magical, from the everyday kitchen magic to the perilous high magic that could end the world.   Episode 27: Making Games Feel Magical [ 57:53 ] Play Now | Play in Popup | Download (228)
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Oct 19, 2013 • 1h 2min

Episode 26 – Magic Mechanics

This was originally broadcast by Indie+ online convention, led by Mark Diaz Truman in conversation with Rob Donoghue. It’s a fascinating discussion on how game mechanics can create a feeling of magic during play.   Episode 26: Magic Mechanics Play Now | Play in Popup | Download (355)
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Oct 12, 2013 • 1h 1min

Episode 25 – Is Fantasy Dead?

Is there still room for more Fantasy RPGs? What is fantasy really, anyways? How can you design interesting games within this genre? This was originally broadcast by Indie+ online convention, led by Rich Rogers. The presenters are John Wick, James Raggi, Gilian Fraser, David A. Hill Jr., Brennan Taylor   Episode 25: Is Fantasy Dead? [ 53:41 ] Play Now | Play in Popup | Download (248)  
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Sep 29, 2013 • 54min

Episode 24 – How to Learn RPG Design

Everyone can design games, and we are here to help show you the way. We will teach you the basics and give you the resources to learning rpg design on your own. We provided attendants with a DVD full of podcast content and panel recordings. You can find much of that information at the link below: https://www.dropbox.com/sh/eibuw567kj9px3q/ScnQmP5A58 This was presented by Jason Pitre and Mark Diaz Truman.   Episode 24: How to Learn RPG Design [ 53:41 ] Play Now | Play in Popup | Download (409)  
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Sep 14, 2013 • 55min

Episode 23 – No Nos in Game Design

No Nos in Game Design A discussion led by Stan!, Jeff Bellinger., Matt Forbeck and Daniel Solis on mistakes they have learned from in their publishing experience. An excellent discussion worth a listen to this panel from GenCon 2011.   Episode 23: No Nos of Game Design [ 55:18 ] Play Now | Play in Popup | Download (283)  
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Sep 3, 2013 • 47min

Episode 22 – Things you think about games

Things you think about games An excellent and philosophically rich discussion concerning why games matter. Presented Jeff Tidball and Will Hindmarch from Gameplaywright (http://gameplaywright.net) over at GenCon 2011.   Episode 22: Things You Think About Games [ 46:55 ] Play Now | Play in Popup | Download (218)

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