RPG Design Panelcast

Jason Pitre
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Nov 25, 2016 • 1h 1min

Episode 101 – Promoting Your Game

Promoting Your Game Through Podcasting and Other Media Recorded at Metatopia 2015 Presented by Chris Perrin, Tara Clapper, Chris Bell & Mario Dongu. Gaming has a rich, vibrant media that really enjoys advocating for new games and new game designers. However, it can be hard for game designers to find gamer media outlets and even harder to know what to say. This panel will look at ways game designers can find gaming media and promote themselves, presented by the This Just In… crew. You can subscribe to us here!  RSS Feed iTunes   Episode 101: Promoting your Game [ 1:01:14 ] Play Now | Play in Popup | Download (720)
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Nov 12, 2016 • 55min

Episode 100 – Structuring Game Texts

Structuring Game Texts Recorded at Metatopia 2015 Presented by Jason Pitre, Robert Bohl, Jay Treat and Cat Tobin. You’ve designed your game, you’ve playtested it, and you’ve decided you want to publish it as a text (either for free download or sale). How do you structure that text so that it will draw readers in and make the game easy to understand the first time, and easy to use as a reference later? You can subscribe to us here!  RSS Feed iTunes   Episode 100: Structuring Game Texts Play Now | Play in Popup | Download (779)
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Nov 3, 2016 • 56min

Episode 99 – Why do you Hate your Readers?

Why do you Hate your Readers and Players? Recorded at Metatopia 2015 Presented by John Adamus When writing a game or project, it’s important that the language be clear and enjoyable, not just showing off how smart the author is. Learn techniques to keep your project readable and enjoyable. You can subscribe to us here!  RSS Feed iTunes   Episode 99: Why do you Hate your Readers? [ 56:27 ] Play Now | Play in Popup | Download (889)
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Oct 21, 2016 • 44min

Episode 98 – Editing Rulebooks V2

Ten (More) Ways To Make Your Rulebook Awesome Recorded at Metatopia 2015 Presented by Joshua Yearsley. Your rulebook is the heart of your game, so why not give it the love it deserves? In this seminar, you’ll learn ten best practices for improving the structure, style, and clarity of your rulebook. Did you come last year? These tips and tricks will be all new! Got any burning questions about rules craft? Get answers from a professional rulebook editor. Link to the full presentation here! You can subscribe to us here!  RSS Feed iTunes   Episode 98: Editing Rulebooks v2 Play Now | Play in Popup | Download (805)      
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Oct 10, 2016 • 1h 12min

Episode 97 – What an Editor can do for you

What an Editor can do for you Recorded at Metatopia 2015 Presented by John Adamus Editors are here to help. It’s their job. They’re tasked with making your project better. So why not use one? Get answers to what they do and how they can benefit you. Trust us, everyone needs one. Really You can subscribe to us here!  RSS Feed iTunes   Episode 97: What an Editor Does Play Now | Play in Popup | Download (847)
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Sep 29, 2016 • 49min

Episode 96 – GenCon Playtesting Panel

GenCon Playtesting Panel Recorded at Gencon 2016 Presented by Jason Pitre, Emily Care  Boss,  and Mark Richardson Playtesting RPGs is a difficult process. In this panel, sponsored by the Indie Game Developer Network, we will teach you how to effectively test games as a designer and as a player.  Learn about types of playtests, the best kind of playtesters, and how to offer constructive feedback. You can subscribe to us here!  RSS Feed iTunes   Episode 96: GenCon Playtesting Panel [ 48:47 ] Play Now | Play in Popup | Download (1314)
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Sep 18, 2016 • 59min

Episode 95 – Gearheads

Gearheads: Clever RPG Mechanics Recorded at Gencon 2016 Presented by Jason Pitre, and Emily Care Boss Roleplaying game design is a hotbed of innovation, and this panel is a place to talk about some of the latest and greatest mechanics for games. We will talk about fronts, countdown clocks, gm-less play, advantage, and other mechanics to sink your teeth into. Links and Games! Romance Trilogy, including Breaking the Ice, Shooting the Moon, and Under my Skin, by Emily Care Boss (http://www.blackgreengames.com/lcn/2016/7/24/romance-trilogy) Indie Groundbreaker Awards (http://www.igdnonline.com/indie-groundbreaker-awards-winners/ ) 14 Days, by Hannah Shaffer (http://makebigthings.com/14-days-a-game-about-life-with-migraines/ ) 183 Days, by James Stuart and Sara Williamson (http://www.drivethrucards.com/product/144510/183-Days) Fall of Magic, by Ross Cowman (http://heartofthedeernicorn.com/product/fall-of-magic-scroll-edition/ ) 10 Candles, by Stephen Dewey (http://cavalrygames.com/) Dread, by Epidiah Ravachol (https://dreadthegame.wordpress.com/about-dread-the-game/) The The Dread Geas Of Duke Vulku by Epidiah Ravachol (http://www.worldswithoutmaster.com/the-dread-geas-of-duke-vulku/ ) Microscope and Kingdom by Ben Robbins (http://www.lamemage.com/) Downfall, by Caroline Hobbs (https://lessthanthreegames.com/downfall/) Usagi Yojimbo, by Sanguine Productions (http://drivethrurpg.com/product/50310/USAGI-YOJIMBO-ROLEPLAYING-GAME-Legacy) Blood Red Sands, by Ralph Mazza (http://www.galileogames.com/blood-red-sands/) Burning Wheel, by Luke Crane (https://www.burningwheel.com/) Apocalypse World, by Meguey and Vincent Baker (http://apocalypse-world.com/) Dungeon World, by Sage Latorra and Adam Koebel (http://www.dungeon-world.com/) Montseigeur 1244, by Frederik J. Jensen (http://thoughtfulgames.com/montsegur1244/ ) Epyllion, by Marissa Kelly (http://www.magpiegames.com/epyllion/ Posthuman Pathways, by Jason Pitre (http://www.genesisoflegend.com/product/posthuman-pathways/) Play with Intent, by Emily Care Boss and Matthijs Holter (https://playwithintent.wordpress.com/) Nightwitches by Jason Morningstar (http://bullypulpitgames.com/) The Warren by Marshall Miller (http://bullypulpitgames.com/) Monsterhearts, by Avery Alder (http://buriedwithoutceremony.com/monsterhearts/) Sagas of the Icelanders, by Gregor Vulga (http://www.indiepressrevolution.com/xcart/product.php?productid=19311&page=1) Headspace, by Mark Richardson (http://www.greenhatdesigns.com/?project=head-space) Dream Askew, by Avery Alder (http://buriedwithoutceremony.com/dream-askew/ ) The Quiet Year, by Avery Alder (http://buriedwithoutceremony.com/the-quiet-year/ ) Steal Away Jordan, by Julia Ellingboe (http://www.lulu.com/shop/julia-bond-ellingboe/steal-away-jordan/ebook/product-17470217.html ) Blades in the Dark, by John Harper (http://www.onesevendesign.com/ and http://www.drivethrurpg.com/product/170689/Blades-in-the-Dark-Digital-Edition-Early-Access ) Swords without Master, by Epidiah Ravachol (http://www.worldswithoutmaster.com ) Mars Colony, by Tim Koppang http://www.tckroleplaying.com/marscolony/ Misericorde, by Emily Care Boss (http://www.blackgreengames.com/shop/misericorde-pdf) Fools Journey, by Stentor Danielson (http://www.drivethrurpg.com/product/154421/The-Fools-Journey) Spark Roleplaying Game, Jason Pitre (http://www.genesisoflegend.com/product/spark/) Bubblegumshoe, Evil Hat Productions (http://www.evilhat.com/home/) Seven Wonders, by Pelgrane Press (http://site.pelgranepress.com/index.php/seven-wonders-a-story-games-anthology-2/) You can subscribe to us here!  RSS Feed iTunes   Episode 95: Gearheads Play Now | Play in Popup | Download (952)
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Sep 9, 2016 • 49min

Episode 94 – Different Voices: Diverse RPGs

Different Voices: Diverse RPGs Recorded at Gencon 2016 Presented by Jason Pitre, and Shoshanna Kessock Roleplaying games offer a fantastic window into the lives of others, and let us see the world through different eyes. This panel, sponsored by the Indie Game Developer Network, will discuss some of these games that bring diverse voices and creators to the forefront. You can subscribe to us here!  RSS Feed iTunes   Episode 94: Diverse Voices Play Now | Play in Popup | Download (679)
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Sep 1, 2016 • 60min

Episode 93 – Heartwrenchers: Emotional RPGs

Heartwrenchers: Emotional RPGs Recorded at Gencon 2016 Presented by Jason Pitre, Shoshanna Kessock and Emily Care Boss The very best roleplaying games will tug on the heart strings during play. Whether the games make you feel love, grief or rage, they make for a memorable play experience. We will discuss these emotion-rich games, and what makes them tick like a broken heart. Apologies for poor sound quality on this recording. Before you go, we would like to  ask you to fill in the RPG Design Panelcast Listener Survey!  This will help us learn more about what you like, and solicit suggestions for future panels. You can subscribe to us here!  RSS Feed iTunes   Episode 93: Heartwrenchers Play Now | Play in Popup | Download (712)
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Aug 20, 2016 • 54min

Episode 92: Introduction to RPG Publishing

Introduction to RPG Publishing Recorded at Gencon 2016 Presented by Jason Pitre, Shoshanna Kessock and Caleb Stokes Want to publish a roleplaying game? This panel, sponsored by the Indie Game Developer Network, is here to get started, avoiding the hidden pitfalls. Learn about Kickstarter, budgeting, distribution, printing, and the other black arts of publishing. Before you go, we would like to  ask you to fill in the RPG Design Panelcast Listener Survey!  This will help us learn more about what you like, and solicit suggestions for future panels. You can subscribe to us here!  RSS Feed iTunes   Episode 92: Introduction to RPG Publishing Play Now | Play in Popup | Download (833)

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