RPG Design Panelcast

Jason Pitre
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Sep 3, 2017 • 57min

Episode 120 – Game Master Mechanics

Game Master Mechanics Recorded at Metatopia 2016 Presented by Vincent Baker and and Jason Pitre. Role playing games have a long history of providing detailed rules on how players may act in the fiction. Very few games provide explicit direction and purposefully designed tools to constrain GMs. Let’s talk about the various approaches, from Fronts, to Countdown Clocks, Doom Pools, and more. Where can GM mechanics change design? You can subscribe to us here!  RSS Feed iTunes   Episode 120: GM Mechanics Play Now | Play in Popup | Download (943)  
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Jul 15, 2017 • 1h 19min

Episode 119 – Powered by the Apocalypse

Powered by the Apocalypse: Using Apocalypse World to Outline and Draft Your Own RPG  Special episode, recorded online. Presented by Meguey Baker, Vincent Baker, and Jason Pitre. Apocalypse World offers a powerful, flexible framework you can use to outline, draft, and potentially finish your own role playing games. Dozens of creators, both experienced designers and first-timers, have used it with great success, and you can too. It’s not a game system, it’s an easy approach to game system design, a reliable way to get your creative vision quickly into a playable form. In this episode, we discuss apocalypse World’s philosophy and foundation, describe the fit and purpose of each of its systems, and point out fruitful ways to build on them, contradict them, repurpose them, subvert them, and go far beyond them. A copy of the presentation that goes along with the episode is Available Here. This panel was originally presented at Metatopia 2016, but technical problems at the audio meant that we had to re-record the discussion. It’s an excellent one though, where we discuss issues of the structure behind apocalypse, where the heavy design work needs to happen, the decision points on move construction, and how consent/power fit into the context of the framework. Enjoy and share this episode freely! You can subscribe to us here!  RSS Feed iTunes   Episode 119: Powered by the Apocalypse Play Now | Play in Popup | Download (1142)  
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Jul 8, 2017 • 57min

Episode 118 – Breaking into Board Games

Breaking into Board Games Recorded at Breakout Con 2017 Presented by Pam Walls, Tim Brown, Eric Lang, Sen-Foong Lim, and moderated by Daryl Andrews. Want to design a board game? Have no idea how to get into the industry? Join our wonderful set of panelists to talk about how to enter the board game design world, do some playtesting, and get your game published. You can subscribe to us here!  RSS Feed iTunes   Episode 118: Breaking into Board Games Play Now | Play in Popup | Download (716)     Episode118-Breaking_Into_Boardgames
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Jul 2, 2017 • 55min

Episode 117 – What’s up in Tabletop Games?

What’s Up in Tabletop Games? Recorded at Breakout Con 2017 Presented by Michelle Lyons-McFarland, Jonathan Gilmour, Robin D. Laws, Eric Lang, and moderator Jonathan Lavallee. Bombard our panelists with questions about tabletop gaming and the many directions it’s headed in. You can subscribe to us here!  RSS Feed iTunes   Episode 117: What's up in Tabletop Gaming Play Now | Play in Popup | Download (856)
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Jun 24, 2017 • 49min

Episode 116 – Creating Horror in Games

Creating Horror in Games Recorded at Breakout Con 2017 Presented by Michelle Lyons-McFarland, Jonathan Gilmour, and moderator  Jacqueline Bryk, Like ghosties, ghoulies, long-legged beasties, and things that go bump in the night? Join us for a panel on how to incorporate gothic horror tropes into your project or campaign! You can subscribe to us here!  RSS Feed iTunes   Episode 116: Creating Horror in Games Play Now | Play in Popup | Download (754)
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Jun 17, 2017 • 50min

Episode 115 – Sex in Games

Sex in Games Recorded at Breakout Con 2017 Presented by Moyra Turkington, Jacqueline Bryk, Alex Roberts, and moderator Emily Griggs. From the Ramayana to Romeo and Juliet, love and passion are at the heart of some of the most timeless stories ever told. So, how do we explore these themes in roleplaying games? How do we as players and GMs help each other have fun and stay safe? What systems bring sex and romance to the forefront? What’s that thing larpers are doing with their hands? Your panelists will answer all these questions, and many more. You can subscribe to us here!  RSS Feed iTunes   Episode 115: Sex in Games Play Now | Play in Popup | Download (1895)
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Jun 4, 2017 • 50min

Episode 114 – GM Troubleshooting

GM Troubleshooting Recorded at Breakout Con 2017 Presented by Robin Laws, Matt McFarland, Anna Kreider and moderator Fraser Ronald. Solve your toughest GMing problems with the aid of our masterful panelists. Discussing the challenges of the game master’s life. You can subscribe to us here!  RSS Feed iTunes   Episode 114: GM Troubleshooting Play Now | Play in Popup | Download (844)
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May 14, 2017 • 49min

Episode 113 – Art in Games

Art in Games Recorded at Breakout Con 2017 Presented by  Rachel Kahn, Anna Kreider, Emily Griggs, and moderator Cory Reid Demystifying the process of how art gets created for games — how to get commissions, how the process works, and what art can do for a game besides look great! The art that surrounds a game greatly influences how the game gets played, and inspires the players at the table. Join Anna Kreider, Rachel Kahn and Emily Griggs as they discuss the role of art in gaming. You can subscribe to us here!  RSS Feed iTunes   Episode 113: Art in Games [ 49:15 ] Play Now | Play in Popup | Download (825)
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May 6, 2017 • 52min

Episode 112 – Getting Kids into Games

Getting Kids into Games Recorded at Breakout Con 2017 Presented by Daniel Kwan, Rachel Kahn, Sean Munro and moderator Pieter van Hiel   We love role-playing games! Regardless of the game system, the storytelling, dice rolling, teamwork, and creative thinking involved in all tabletop RPGs have had a profound impact on our lives. But how do you introduce families and children to the imagination, storytelling, empowerment, and cooperation involved in gaming? Find out how to lay the groundwork for future, more complicated RPG sessions with your kids and family! You can subscribe to us here!  RSS Feed iTunes   Episode 112: Getting Kids into Games [ 52:05 ] Play Now | Play in Popup | Download (709)
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Apr 29, 2017 • 54min

Episode 111 – Being a Great Player

Being a Great Player Recorded at Breakout Con 2017 Presented by Emily Griggs, Jason Pitre, Moyra Turkington and Chris Chung, moderated by Corey Reid. A great GM can only craft an amazing tabletop RPG experience with the help of great players. A discussion of how to be one of those players, improving the at-table experience for both yourself and everyone else. Includes discussions on roleplaying technique, communal storytelling, and how experienced players can help welcome new players into the hobby. You can subscribe to us here!  RSS Feed iTunes   Episode 111: Being a Great Player Play Now | Play in Popup | Download (791)

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