Aftermath Hours

Aftermath
undefined
Mar 27, 2026 • 1h 31min

The Woke Week Special (With Michael Hobbes)

On a this week’s (very special) episode, Nathan and Gita are joined by podcasting royalty, Michael Hobbes of If Books Could Kill and Maintenance Phase, to discuss Aftermath’s latest, greatest, possibly dumbest event, Woke Week, as well as Michael’s true passion: video game speedruns. What was Woke 1? What were its true ills versus those centrist pundits have wrongly tried to diagnose? And why are Woke 1 and Woke 2 fighting? Can they stop? There are also multiple shocking—to Michael—reveals throughout the episode, such as Nathan’s role in Gamergate. We fill him in on all the deep gamer lore and some recent drama involving Chris and Bluesky that exemplified the Woke 1 vs 2 divide. Finally, we decide which games constitute the Woke 2 canon, and we pick out a mascot (Kirby).Credits- Hosts: Nathan Grayson, Gita Jackson, Chris Person, and special guest Michael Hobbes- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
undefined
22 snips
Mar 20, 2026 • 1h 37min

WipeJoust

Samantha Kalman, game developer and founder of Super Future Syndicate, who has worked on indies and Apex Legends. They dig into Verses: Hyper-Kinetic Aerial Joust and its racing-meets-combat design. Funding struggles and why Patreon over traditional routes come up. They discuss local split-screen, Steam Remote Play, AI in development, marketing via podcasts, and industry instability and survival.
undefined
Mar 13, 2026 • 1h 32min

Pokopia Is A Viva Piñatalike

Today Gita and Chris are joined by our good friend Stella to talk about job precarity in the Game Dev world and her own recent troubles getting screwed over. Then we discuss Pokopia, the best game on the Nintendo Switch 2, which manages to fuse what we enjoyed about both Viva Piñata, NieR, and Dragon Quest Builders? We then answer your reader questions!Credits- Hosts: Gita Jackson, Chris Person, and special guest Stella Sacco- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
undefined
Mar 6, 2026 • 1h 20min

The Sordid Saga Of Clickout

On this week’s episode, Nathan and Luke are joined by Jack Ryan – the investigative journalist, as opposed to the Tom Clancy character – to discuss his months-in-the-making report on Clickout, a secretive company that has taken to buying up once-revered video game websites like The Escapist and filling them with AI and gambling. Why is Clickout so secretive? How is it getting away with this? Why target video game websites, specifically? What does a company get out of burying them in borderline-incoherent garbage? And what goes into reporting out this kind of story when a company has proven more than willing to bare its legal fangs at others in the past? We answer all those questions and more — and then we choose which video game characters we’d like to preside over us in court, should it come to that.Credits- Hosts: Nathan Grayson, Luke Plunkett, and special guest Jack Ryan- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
undefined
Feb 27, 2026 • 1h 25min

Leon Kennedy Is Italian American

Giovanni Colantonio, Polygon editor-at-large who reviewed Requiem, and Joshua Rivera, freelance games columnist, join to unpack Resident Evil: Requiem. They debate its tone shifts between horror and action. They argue about thematic reads like Giovanni’s Hiroshima comparison and whether the series can handle real-world trauma. They riff on remakes, Capcom’s creative choices, and why the franchise still endures.
undefined
Feb 20, 2026 • 1h 33min

Open AI-owa

On this week’s episode, Nathan, Chris, and Riley find themselves tangled in a rat king of interrelated AI stories: leftists apparently hate technology because they’re rejecting AI (and the mass exploitation that comes with it), the computer – a theoretically magical device hijacked by tech industry perverts – has become massively more expensive as a result of AI, and a former indie games luminary has dived into the deep end of AI psychosis and given agents free reign to blow $10,000 on the stock market. Keeping in mind that AI is nothing but stringing together sentences by predicting words at mass scale, we maintain a theme by moving along to prediction markets like Polymarket and Kalshi, which also had a big week with the former announcing Substack integration. How is “data” that arises from what is functionally just gambling useful to writers, news organizations, or anyone? Beats us! But here we are. Finally, we answer an all-timer of a mailbag question: “How many owls would you have to see in a day before you thought something weird was going on?”Credits- Hosts: Nathan Grayson, Chris Person, and Riley MacLeod- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
undefined
Feb 13, 2026 • 1h 28min

The Top Of The Jank Pile

On this week’s episode, Gita and Luke welcome special guest Brendan Caldwell of the newly-launched website jank.cool, which is all about PC gaming. Brendan is quickly learning how owning a website can be both exciting (you’re your own boss, no one else can tell you what to do or what to write about) and very scary (how even do websites work?). But if it gives you a place to publish your weird trauma about getting attacked by Australian magpies under the guise of reviewing video games, the rest of it is worth it. Then in video game land - aside from the usual layoffs updates, a horrifically normal thing - Luke gives us his impressions of Romeo Is A Dead Man, Gita’s got strong feelings about the romance options in Cyberpunk 2077, Brendan’s trolling his friends in co-op auto mechanic sim Car Service Together, and Overwatch is back in all of our lives (much to Luke’s ire & dissociation). And in the Mailbag we’ll reveal the ratio of dead-body cleanup requests to demo mixtapes we receive on behalf of other businesses also named Aftermath, and recruit other orphaned video game mascot characters to send to the Olympics.Credits- Hosts: Gita Jackson, Luke Plunkett, and special guest Brendan Caldwell- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
undefined
Feb 6, 2026 • 1h 14min

No Ethical Consumption Under Jetpack Cat-pitalism

Joshua Rivera, a freelance critic known for film, TV, and games writing, and Ash Parrish, a veteran games reporter who covers culture, labor, and unconventional sexual content in games, join Aftermath as regular contributors. They discuss media layoffs and resilience. Conversation jumps from Bobby Kotick and Epstein ties to Nintendo Direct news, Overwatch’s relaunch, spooky visual novels, party-game trends, and transfers of skills after layoffs.
undefined
5 snips
Jan 30, 2026 • 1h 2min

ICE OUT (With Ben Hanson)

Ben Hanson, co-founder of worker-owned MinnMax and video editor/commentator. He talks about documenting ICE activity in Minneapolis, why he compiled a viral seven-minute video, and organizing the Ice Out charity stream. Conversation covers living under ICE presence, community mutual aid, balancing games coverage with activism, and how protests and local solidarity push back.
undefined
7 snips
Jan 23, 2026 • 1h 15min

The Queen’s Golden Wii (With Keza MacDonald)

On this week’s episode, Nathan and Chris are joined by Keza MacDonald – currently of The Guardian and formerly of Kotaku UK way back in the day – to talk about her new book, Super Nintendo: The Game-Changing Company That Unlocked the Power of Play. We discuss Nintendo’s vast history, dating all the way back to 1889, as well as how its innovative past gave way to the Switch 2 era, perhaps its most iterative yet. Keza also tells us all sorts of stories about legendary figures like Mario creator Shigeru Miyamoto, who despite his sunny exterior, is actually a very intense boss. Also, that famous “a delayed game is eventually good, but a rushed game is forever bad” quote? He didn’t say it! Finally, we talk about our favorite journalism rabbit holes, of which we have many.Credits- Hosts: Nathan Grayson, Chris Person, and special guest Keza MacDonald- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app