

Roguelike Radio
Andrew Doull, Darren Grey, Ido Yehieli etc.
Welcome to Roguelike Radio, a podcast about roguelikes.
Episodes
Mentioned books

Jul 28, 2012 • 0sec
Episode 42: Elitism
The podcast explores the issue of elitism in the roguelike community and its wider implications. They discuss the definitions of a roguelike game and how rigid ideas can lead to exclusivity. They also talk about online elitism and accusations of elitism in podcast episodes. The speakers address the impact of negative opinions on listeners' favorite games and the time investment and challenges of mastering roguelike games. They also touch on complexity and user-friendly interfaces, as well as the futility of internet arguments and debates on subgenres.

Jul 17, 2012 • 0sec
Episode 41: Score Systems
In this podcast, Darren Grey, Keith Burgun, and John Harris discuss score systems in Roguelikes. They explore issues with global leaderboards, scoring exploits in NetHack, adaptations from other games, scoring systems in video games, scoring in Crawl, and the concept of scoring systems in games.

Jul 11, 2012 • 0sec
Special on the ADOM IndieGoGo Campaign
Welcome to Roguelike Radio. This week we're having a special episode to look at the ADOM Resurrection Campaign on IndieGoGo. Talking this episode are Darren Grey, Thomas Biskup and Jochen Terstiege (the maintainers of ADOM).
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Jul 5, 2012 • 0sec
Episode 40: Designing for Non-Roguelikers
Welcome to Roguelike Radio episode 40. This week we talk about Designing for Non-Roguelikers, based on some recent discussion on RGRD. Talking this ep are Andrew Doull and Darren Grey.
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Jun 19, 2012 • 0sec
Episode 39: IRDC 2012 Retrospective
Join Aaron Steed, a roguelike developer, Daniel Slaney, a thoughtful retrospective commentator, and Paul Jeffries, an architectural expert, as they unpack insights from the 2012 International Roguelike Development Conference. They dive into the challenges of women in gaming, exploring gender dynamics and gaming fairness. The trio also discusses the fusion of architecture and game design through procedural generation, while critiquing traditional mechanics in roguelikes. Expect a blend of humor and deep insights on innovation and player engagement in the evolving gaming landscape.

Jun 12, 2012 • 0sec
Episode 38: Zaga-33 and MicRogue
Join Jason Pickering, an independent game developer known for MicRogue, and Michael Bough, the creator of Zaga-33, as they dive into the world of tiny roguelikes. Discover the intricacies of deterministic AI, one-hit kill mechanics, and tactical grid-based combat. They debate design trade-offs like health management and gameplay pacing. Jason shares insights on making every turn meaningful and adding dynamic interactions, while Michael reflects on creating a unique item deduction system. Together, they explore the balance between simplicity and depth in game design.

Jun 3, 2012 • 0sec
Episode 37: IRDC London 2012
Welcome to Roguelike Radio episode 37, recorded from the site of the International Roguelike Development Conference 2012 in London. Talking this ep are.... a dozen different people. It's probably all very confusing!
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5 snips
May 26, 2012 • 0sec
Episode 36: Coffeebreak Roguelikes
Welcome to Roguelike Radio episode 36, where we talk about Coffeebreak Roguelikes. Talking this episode are Darren Grey, Ido Yehieli, John Harris and Keith Burgun.
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5 snips
May 18, 2012 • 0sec
Episode 35: Diablo
Game designer Keith Burgun joins the discussion, diving into the nostalgic impact of the Diablo series on gamers. They explore action RPG mechanics, contrasting Diablo with modern titles like Torchlight. The conversation highlights hardcore mode's allure and the tactical challenges of kiting mechanics. Potion farming receives a playful critique, revealing the tension between resource accumulation and strategic depth. They also examine the nature of memorable gaming experiences, reflecting on the addictive qualities that keep players engaged.

May 12, 2012 • 0sec
Episode 34: Red Rogue, with creator Aaron Steed
Welcome to Roguelike Radio episode 34, where we discuss the platformer roguelike Red Rogue. Talking this episode are Darren Grey, Andrew Doull, Ido Yehieli, John Harris, Keith Burgun, and Aaron Steed, the creator of Red Rogue.
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