Three Moves Ahead
Idle Thumbs
Three Moves Ahead is the leading strategy game themed podcast on the internet. Every week a panel of knowledgeable gamers with strong opinions meets to talk about the strategy and war games of the day, design issues and games in the wider world.
Episodes
Mentioned books
Nov 25, 2009 • 0sec
Three Moves Ahead 40: Episode 40
Troy, Bruce and Julian deal with a few questioners listeners brought
to the panel. Can noobs and experts play together? What is the place of
AI in current game design? Why do we keep doing this? And where is Tom?
Thanks for your questions, and keep them coming. We might do this again some time soon.
Bruce Geryk on MOO3Julian on PopulousRob Zacny on Black & WhiteSolium Infernum Live Blogging
Nov 17, 2009 • 0sec
Three Moves Ahead 39: Episode 39
Another guest this week as Ntronium Studios lead Bob Smith talks to Troy and Tom about the imminent release of Armada 2526.
Bob is a veteran of Creative Assembly and has been making games for
over a quarter century. Is there room for another 4x sci-fi game? And
how do you differentiate one title from another?Armada 2526 at Ntronium Studios
One week left to send in questions to the TMA crew at troy DOT goodfellow AT gmail.com
Nov 10, 2009 • 0sec
Three Moves Ahead 38: Episode 38
This week’s show begins with a business chat as we talk about the
changing revenue models in all gaming as downloadable content begins to
supplant or supplement the traditional retail expansion pack. Be sure
to stay tuned for Bruce’s Nietzsche moment in which he declares that
gameplay is dead.
The last half of the show is spent celebrating expansions that were
good, denigrating those that were bad and mourning those that never
happened. Lots of Big Huge love – kind of standard operating procedure.
14 snips
Nov 3, 2009 • 0sec
Three Moves Ahead 37: Episode 37
Chris Park from Arcen Games joins us this week to talk about independent game development and how his sci-fi RTS AI War: Fleet Command
saw the light of day. Park talks about the design process, the
challenge of modeling risk and reward and the difficult part of
difficulty levels. It’s also one of our longest podcasts ever.
Arcen Games
Tom’s column on AI War: Fleet Command
Feature Series: The Decade
Quarter to Three, where you can find Tom’s movie podcast
Send your questions for Episode 40 to troy.goodfellow AT gmail.com
Oct 28, 2009 • 0sec
Three Moves Ahead 36: Episode 36
We try to make up some ground this week with a little chat about Panzer General: Allied Assault (via Julian), Eufloria (via Tom) and, our main topic, Tropico 3
(via me). When is a remake enough? Am I trust too critical of a game
that I actually like parts of? Can you cautiously recommend a game with
major gameplay problems?
Eufloria
Tom’s Dragon Age diaries
Troy’s Tropico 3 review (link to come)
Oct 20, 2009 • 0sec
Three Moves Ahead 35: Episode 35
Skip a night and the inmates take over the asylum. Tom and Julian decide to talk about Brutal Legend,
especially its strategy components. Why is BL Tom’s favorite game of
the year? Are there different strategies for the RTS component? Is it
an RTS at all?
Also, Bruce makes a cameo appearance in the intro.
Oct 13, 2009 • 0sec
Three Moves Ahead 34: Episode 34
Ubisoft’s Michael de Plater joins us for a fanboy grilling from Tom
Chick. Why EndWar worked, its relative success and why Bruce never got
to actually play EndWar for very long.
Apologies in advance for Michael’s sound. His plug-in mic was not
working for some reason so he talked to his laptop. Through a tin can.
From the distant future. While in a submarine. Fighting robots. He’s
that good.
Michael de Plater’s rap sheet
Tom’s great EndWar column
Tom’s review of Brutal Legend – yet another game he thinks is an RTS
Oct 6, 2009 • 0sec
Three Moves Ahead 33: Episode 33
Sometimes Bruce misses a show he really needs to be on – like the
one where we pronounced the death of the Dominions 3 game. This week,
Dr. Geryk won’t give up and he makes a compelling argument along the
way. Bruce admits to a new way of thinking about games, we talk about
reviving our board game blogging (but we need help!) and we talk about
wargames we like and don’t like.
We both say mean things that we should take back.
Our Twilight Struggle game
Republic of Rome Rulebook
1805: Sea of Glory
Sep 29, 2009 • 0sec
Three Moves Ahead 32: Episode 32
So what do you do when your guest doesn't show and your schedule for the rest of the week is shot to hell? You go ahead, press record and make it up as you go along.A beloved friend of the show is on his deathbed and no doctor is in sight to save it. Tom calls Section 8 "the shooter from the Kohan guys" and fights with Julian over whether or not the game is very good or just good.
Sep 22, 2009 • 0sec
Three Moves Ahead 31: Episode 31
Majesty 2 becomes the starting point about the pluses and minuses of
surrendering control. Troy, Tom and Bruce talk about the origins of
Majesty, other games with the detached czar motif and whether or not
the game is repetitive. Listen as Bruce schools Tom on the subtleties
of his new favorite game and find out which game Tom thinks is about
sex and death.
Also, listen to the worst contest ever.
Bruce Geryk’s original Majesty review
Erik Wolpaw’s rebuttal
Troy’s Majesty 2 review
Tom’s Majesty 2 review
Dwarf Fortress
Tom on Halo 3:ODST’s Campaign and on the firefight mode.


