

Tyler Glaiel
Programmer and indie developer behind Glaiel Games who implemented much of Mewgenics' custom tech and gameplay systems; handles programming, engine work and technical design for the project.
Top 3 podcasts with Tyler Glaiel
Ranked by the Snipd community

7 snips
Mar 3, 2026 • 48min
Why the Mewgenics developers never even considered a publisher
Tyler Glaiel, a designer/programmer who co-developed Mewgenics, and Edmund McMillen, creator of The Binding of Isaac and Super Meat Boy, talk about Mewgenics' surprise breakout success. They discuss the game's long, iterative development, choosing tactical strategy over easier routes, why they avoid publishers to preserve creative control, hands-on marketing, and recruiting talented fans.

Feb 6, 2026 • 2h 20min
Mewgenics Interview, Don't Stop, Girlypop!, Perfect Tides: Station to Station
Edmund McMillen, game designer and artist behind Super Meat Boy and The Binding of Isaac, and Tyler Glaiel, indie developer and collaborator on Mewgenics. They talk about Mewgenics' polish and animation variety. They debate Adobe Animate changes, discuss launch readiness, localization quirks, controller and virtual-mouse choices, and lively community audio contests.

Nov 15, 2025 • 1h 51min
Tyler Glaiel & Edmund McMillen | Endless Design Space in Mewgenics
In this conversation, Edmund McMillen, the creative mind behind Super Meat Boy and The Binding of Isaac, teams up with programmer Tyler Glaiel, known for his work on Glaiel Games. They delve into Mewgenics, a unique cat-breeding tactical strategy game. Hear about their development process, including turns in cat behavior and environmental interactions. They discuss balancing gameplay, the vast ability pool, and weaving narrative into mechanics, all while emphasizing player creativity. Plus, discover why cats make the perfect thematic choice!


