
Keith Burgun
Game designer and programmer. Known for his work on the game Oro and his insights into game design philosophy.
Best podcasts with Keith Burgun
Ranked by the Snipd community

5 snips
May 18, 2012 • 0sec
Episode 35: Diablo
Game designer Keith Burgun joins the discussion, diving into the nostalgic impact of the Diablo series on gamers. They explore action RPG mechanics, contrasting Diablo with modern titles like Torchlight. The conversation highlights hardcore mode's allure and the tactical challenges of kiting mechanics. Potion farming receives a playful critique, revealing the tension between resource accumulation and strategic depth. They also examine the nature of memorable gaming experiences, reflecting on the addictive qualities that keep players engaged.

Jul 17, 2012 • 0sec
Episode 41: Score Systems
In this podcast, Darren Grey, Keith Burgun, and John Harris discuss score systems in Roguelikes. They explore issues with global leaderboards, scoring exploits in NetHack, adaptations from other games, scoring systems in video games, scoring in Crawl, and the concept of scoring systems in games.


