The Game Design Round Table

#302 Wildermyth with Nate Austin

5 snips
Oct 24, 2023
Nate Austin, co-creator of tactical RPG Wildermyth, discusses the origins of the game and its mechanics. They talk about character-focused storytelling, different styles of game writing, and the balance between market appeal and complex mechanics. They also explore the journey of turning a side project into a full-fledged game, the impact of narrative direction on game design, and the mechanics behind hero transformations. The speakers touch on balancing player feedback, character-driven stories, and provide valuable game design advice.
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ADVICE

Equip Writers With Technical Tools

  • Build authoring tools that make writers productive with technical markup and validation.
  • Hire writers willing to work with semi-technical pipelines to scale procedural narrative.
INSIGHT

Two-Layer Narrative Targeting

  • Use targeting facts to trigger context-appropriate lines rather than linear scripted dialogue.
  • Layer small text variations to personalize lines based on relationships and traits.
INSIGHT

Trim Systems To Serve Core Pillars

  • Cut systems that don't serve your core pillars, even if they're cool simulations.
  • Focused pillars (iconic heroes, character stories) clarify what to keep or remove.
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