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#146 Listener phone-in (part 1)

Dec 22, 2016
00:00
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1
Introduction
00:00 • 2min
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2
Sketching for Unfamiliar Design Situations
01:42 • 2min
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3
Transitioning From Flat Screen Interface Designer to Working With 3D
03:36 • 2min
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4
How to Sketch in VR
05:32 • 2min
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5
How to Create a High Fidelity Prototype
07:27 • 2min
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6
How to Prototype a Product
09:10 • 2min
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7
How to Make a Press Release for a Product
10:55 • 2min
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8
The Future of UX Design in VR
12:44 • 2min
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9
How to Sketch in VR Experiences
15:03 • 4min
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10
The Future of VR and AR
18:33 • 2min
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11
The Future of User Friendly Things
20:12 • 2min
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12
The New MacBook Pros and the iPhone 7 Without Headphone Port
22:03 • 2min
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13
The Transition to Web Based Software
23:34 • 2min
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14
The Importance of App Store Repositories
25:19 • 3min
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James, Per and Danwei open the video channels for the 8th UX Podcast Listener phone-in. On a dark December afternoon gathered in Studio Axbom to chat and take calls from you, the listeners. This is part 1 of the highlights we’ve extracted the 2-hour live session. We discuss sketching for unusual environments, working backwards, designing...
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