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#146 Listener phone-in (part 1)

UX Podcast

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How to Sketch in VR Experiences

There are very few pure designers that are taking part in creating VR experience today. And that's partly we think because the sketching part is not that's easy yet. So you've got to design something that's going to work in a in a VR headset and you've got challenges such as the how do you click? What do you click areas? How do you scroll? You can make people feel sick if you do the wrong things or get them into real difficult situations. Building a interaction design for virtual reality could be considered like building websites for blind or hard of hearing or colorblind, he says.

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