
The Splatbook Interview: Cloud Curio on Book of Wyrms
Jul 1, 2025
Matt (co-author and narrative designer) brings evocative monster text. Haley (creative director and lead artist) supplies whimsical dragon-inspired art. They discuss the zine-to-book origin of Book of Wyrms. They talk vibe-driven creature templates, designing encounters with noncombat solutions, and supporting GMs transitioning to story-led play.
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Episode notes
From DIY Zine To Team Project
- Haley first imagined Book of Worms when she met Amber and considered making a DIY zine at home.
- That seed grew into a full Cloud Curio project after Amber encouraged printing and team collaboration.
Continuing After Loss
- Amber paused Cloud Curio after Kenny's death and evaluated whether continuing would hurt or help her grief.
- She chose to keep Cloud Curio going because letting it vanish felt worse than carrying on slowly.
Use Supplements As Vibe Starters
- Use Cloud Curio supplements as "vibe" tools rather than full stat-block modules to spark creativity.
- Plug their descriptive hooks into your system by adding minimal mechanical stats and immediate plot seeds.






