Guy Kawasaki's Remarkable People

Jane McGonigal: Game Designer, Author, and Future Forecaster

5 snips
Mar 23, 2022
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Episode notes
1
Introduction
00:00 • 2min
2
How Can Gaming Change the Future?
02:23 • 2min
3
The World's Worst Pandemic Just Got Underway
04:48 • 2min
4
Gamer Can Save the World
07:00 • 2min
5
Can We Get Used to Living in Higher Density?
09:09 • 2min
6
Are You Raising a Teanager?
11:22 • 2min
7
How to Talk to Your Kids About Games
13:39 • 2min
8
We Shouldn't Shame Anyone for Playing Games
15:44 • 3min
9
Do You Draw the Sea When You Think About the Future?
19:01 • 2min
10
Duchen Wrinkles Are the Hallmark of a Genuine Smile
20:49 • 2min
11
The Future of Autonomous Driving
22:45 • 2min
12
Long Distance Truck Driving Is the Number One Job for Men in America
25:11 • 2min
13
Is There a Difference Between Post Tromatic Growth and Stress?
27:36 • 2min
14
Pack Your Bags for the Future
29:49 • 2min
15
How Can I Make a Game for This?
32:05 • 2min
16
How to Grow Better by Connecting Your People, Your Customers and Your Business
34:01 • 3min
17
Imagination Techniques Can Help Create Empathy for Our Future Selves
36:43 • 2min
18
What Are the Differences?
39:03 • 2min
19
Turn the World Ahead
40:55 • 3min
20
Why Would People Sleep With Their Shoes On?
43:41 • 2min
21
If Cars Are Banned Where You Live, What Would You Do?
45:44 • 2min
22
The Transformative Power of Virtual Reality
47:55 • 3min
23
Is Hard Ampathy Better Than Easy Ampathy?
50:35 • 3min
24
Getting Closer to the Customer
53:16 • 2min
25
What Kind of Ampathy Is That?
55:28 • 1min
26
How to Stop a Dog's Electrocution in a Virtual Reality Environment
56:56 • 3min
27
The Brain Assumes Helplessness
59:57 • 2min
28
Is It Smarter to Lay and Pretend to Be Dead?
01:02:23 • 3min