
Talking Game Maker's Sketchbook with Double Fine's Tim Schafer
Feb 6, 2026
Tim Schafer chats with Sibel Sunar, art curator and PR lead at fortyseven communications; Jon Gibson, co-creative director of iam8bit known for game art shows; and Meggan Scavio, AIAS president who runs Game Maker's Sketchbook. They talk about celebrating all forms of game art. They cover curation, live exhibitions, submission categories and print sales that support AIAS Foundation and Day of the Devs.
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Episode notes
Broadened Celebration Of Game Art
- Game Maker's Sketchbook expands the Into the Pixel idea to celebrate more types of game art beyond concept paintings.
- It intentionally highlights diverse art roles across a game's lifecycle to honor the many crafts involved.
Physical Display Changes Perception
- Seeing art in person changes perception and reveals details lost on screens, making gallery shows valuable.
- Physical prints and large formats create a different, longer-lasting relationship with game art.
Submit Artwork And Grant Two-Week Print Rights
- Studios should submit art for games released since January 2025 into specific categories like impact, character, environment, iconography, or curiosities.
- Grant printing permission for a two-week sales window so proceeds can go entirely to charity.
