Mobile Dev Memo Podcast

Season 7, Episode 7: MDM Mailbag #7 (with Matej Lancaric)

15 snips
Feb 17, 2026
Matej Lancaric, a mobile gaming UA consultant and creative lead who runs a motion design team and writes the Brutally Honest newsletter. He talks about creative strategy and using AI in creative production. Web onboarding and web-based UA for games come up, plus web shops and payment sync. They cover analytics stacks, playables and how fast creatives get cloned at scale.
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ADVICE

Scale Creative Testing, Not Opinions

  • Prioritize creative volume and a test-driven process over individual creative taste.
  • Set clear red lines, then run many experiments and judge by hit-rate, not subjective output details.
INSIGHT

Platforms Won't Police Profitable Bad Ads

  • Platforms rarely police high-performing but perverse creatives because they earn money from them.
  • Expect marketplaces to tolerate problematic ads unless enforcement directly reduces revenue.
ANECDOTE

Course Rehosted And Hard To Remove

  • Eric found his old course republished and discounted on another site and struggled to get it removed.
  • He supplied photo proof but still received no response from the hosting site.
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