Roguelike Radio

Episode 143: End of 2017

Jan 4, 2018
Eben Howard, roguelike developer returning to personal projects. Rob Parker, game dev who reviews and plays contemporary roguelikes. Mark Johnson, academic researching procedural generation and randomness. They reminisce about 2017 releases, design trends, PCG approaches, standout games and community events. Short, conversational takes on design choices, updates, and what to watch next.
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ANECDOTE

Cinco Pal Distills Item Identification

  • Darren highlighted Cinco Pal by Michael Brough as a tight roguelike focused on item identification with Portuguese language UI.
  • Rob Parker described how the five randomized wands force learning a new vocabulary each run.
INSIGHT

Continuous Updates Fuel Roguelike Engagement

  • Ongoing updates keep established roguelikes fresh and encourage community storytelling about emergent encounters.
  • Examples: HyperRogue, The Ground Gives Way, Caves of Cud, Tales of Maj'Eyal and Gearhead revival.
ANECDOTE

Roguelike Celebration Talks Shared Online

  • The Roguelike Celebration talks were published on YouTube, showcasing a wide range of roguelike development topics.
  • Eben regretted missing the local event twice and plans to attend in 2018 after moving to North America.
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