
New Books in Science, Technology, and Society Marc Bonners, "Open World Structures: Architecture, Urban and Natural landscape in the Computer Game" (Büchner-Verlag, 2023)
Sep 7, 2023
Guest Marc Bonners discusses the role of algorithms in constructing images in computer games. They explore how game design influences player decisions, the importance of landscape gardens in game worlds, and the representation of nature amidst climate change. Bonners presents a transdisciplinary theoretical model to analyze digital game worlds, combining concepts from media studies, game studies, philosophy, architecture, and more.
Chapters
Transcript
Episode notes
1 2 3 4 5 6
Introduction
00:00 • 2min
Exploring Open World Structures in Video Games
02:06 • 14min
Exploring the Role of Narrative Agency in Open World Games
16:17 • 6min
Exploring the Nomad and Open World Ideology
22:16 • 18min
Current State of Digital Game Studies in Germany
39:48 • 7min
Closing Conversation and Advertisement for p&wax Center
46:31 • 2min
