
Luke Peterschmidt — From Dungeons & Dragons to Bakugan: Leveraging Game Design in Marketing, Teaching, and Global Phenomenons (#39)
Think Like A Game Designer
00:00
How to Make a Game Design Decision, You Know?
"Start with something small. Don't try to make, you know, galacticm ires or wel t workr after whatever," he says. "You're going to fail plenty at the small thing, and it costs way less." He adds: "I think there's like this kind of spiral up process that i've felt has been very hepful"
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