New Books in Science, Technology, and Society cover image

Brendan Keogh, "The Videogame Industry Does Not Exist: Why We Should Think Beyond Commercial Game Production" (MIT Press, 2023)

New Books in Science, Technology, and Society

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The Perpetual Tension Between Creativity and Creativism

Australian game developers often find clients who are going to pay them. This means doing work on advertisement games, education games or training simulators. They don't get to do the really creative original thing that you'd love but still get to do work on something that has a very defined goals and timeline. But then of course all these companies also speak about how much they want to one day make their own game.

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