
Luke Peterschmidt — From Dungeons & Dragons to Bakugan: Leveraging Game Design in Marketing, Teaching, and Global Phenomenons (#39)
Think Like A Game Designer
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How to Get Into the Industry, Doctor Illier?
"I don't get paid for this. Just, i'm here because i love this stuff, and i want to be able to share it," he says of his job as a game designer. "It's nothing feels better when i'm abet like help train and power and like teach others." He has been teaching the critical game analysis class at harrisburg university in Pennsylvania since last year. It was not a class about game design but breaking down their components into what makes those components tick. And then figuring out how is that part of your real life gives you lots of edges in the situations if you realize they're there.
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