New Books in Science, Technology, and Society cover image

Jeremiah McCall, "Gaming the Past: Using Video Games to Teach Secondary History" (Routledge, 2022)

New Books in Science, Technology, and Society

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Is the Digital Native a Good Idea?

A student who has to play a video game for an academic assignment is in a fundamentally different mindset from some but that same person if they privately said oh I want to play this game and they took it on absolutely. The idea of the digital native isn't being used very much recently because we've moved beyond the first generation of people who have had computers all their lives. We can learn through having fun but something being fun in and of itself doesn't mean that it's going to sort of result in any kind of formal educational learning there's got to be more to it than that, he says.

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