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Luke Peterschmidt — From Dungeons & Dragons to Bakugan: Leveraging Game Design in Marketing, Teaching, and Global Phenomenons (#39)

Think Like A Game Designer

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The Second Mountain E

I have a very specific learning dissivility, which is an odd thing to just randal me throw into a conversation. But it's made me very good at shortening things so my brain can take them by breaking them down to simple concepts that make sense. So i sort of think in grass and i think in charts. And that's why i'll tend to lean towards things like guns and butter, because it's just like, shorter then. Which is maybe a nicer story than trade your guns for butter butter.

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