
98: Escaping Your Fate with Coin Crew Games (Escape Academy)
The Secret Lives of Games
00:00
Split-Screen for Local Co-Op
"I love getting the community feedback and just seeing what the player base is you know interested in seeing next that's cool" "We built like local split-screen in from like minute one because our very first prototype was a two-player split-screen. We were able to kind of design around that also we just had an awesome art team and art direction that got us like optimized and efficient enough while still looking good" "The best part about building location-based games is watching people make memories together," says developer Laura Fuzzy. "[Escape rooms] seems like a lot of our players are family or they're couples that are or they're it's like uh they're couples
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