
Gary Arant — Ascending the Ranks at Stone Blade: From Intern to COO, Designing Iconic Card Games, and Challenging Assumptions in Game Development (#47)
Think Like A Game Designer
00:00
Ascension: A Custom Cube
There's just so much to pull from. We probably have you know at least four or five different different stories different kind of adventures that you could take people on with the existing content of Ascension and we could use those mechanics as a framework for making new legacy focused sets, which is another cool thought. The one of the things we'd also kind of bounce around over the years is the idea of a kind of custom cube of Ascension right this idea that we would have a center deck that was available maybe it's random but not exactly what you're going to get.
Play episode from 41:32
Transcript


