Think Like A Game Designer cover image

Gary Arant — Ascending the Ranks at Stone Blade: From Intern to COO, Designing Iconic Card Games, and Challenging Assumptions in Game Development (#47)

Think Like A Game Designer

00:00

Ascension: A Legacy Game

With shards it's about making sure that like a very set amount of content is digestible for people. With Ascension I feel like we could go a different direction and possibly make more of a classic style legacy game. So there would be different ways that like okay depending upon what you do certain pieces or new rules or elements would then get unlocked something like that.

Play episode from 39:26
Transcript

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app