
Luke Peterschmidt — From Dungeons & Dragons to Bakugan: Leveraging Game Design in Marketing, Teaching, and Global Phenomenons (#39)
Think Like A Game Designer
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Game's Workshop
When i went to college, there wasn't a degree in game design. The number of people working in the gaming industry was really small. So i set my sights on game's workshop. I produced a fanzine and would drop it off every two months. And eventually i got offered the job to be the person that would take game's workshop from what's called a three tier distributor into one that deals directly with retail stores.
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