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Luke Peterschmidt — From Dungeons & Dragons to Bakugan: Leveraging Game Design in Marketing, Teaching, and Global Phenomenons (#39)

Think Like A Game Designer

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How to Manage Yourself

The first step of that is recognizing how, you know, to manage yourself. How how is it that you are being perceived by others? And how are you able to mitigate or address those negativities? A lot of people don't take that step turn inward. It also makes it that you never rel look down on anybody for their quirky behaviors,. yet you never feel superior to anybody. The job of the manager is to change the manager's behavior, not the behavior of the employee. If there's a problem in that relationship, it's the manager's to change - unless you want to just fire people all the time.

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