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Gary Arant — Ascending the Ranks at Stone Blade: From Intern to COO, Designing Iconic Card Games, and Challenging Assumptions in Game Development (#47)

Think Like A Game Designer

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The Importance of Discussing Assumptions Early

The disagreeing commit thing applies so strongly to and happens more frequently and in better timing with more opportunity to consider options when you're doing assumptions surfacing early. There's nothing more frustrating I'm sure we've all been on a team or been in some sort of group where you had an assumption or an expectation that you know you didn't say or wasn't known and then something else is happening. It's much better to surface those things have the time the space to talk about it possibly who knows whose mind might change or what new kind of combination of ideas is gonna emerge rather than just like oh well we didn't talk about it so too bad right?

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