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Luke Peterschmidt — From Dungeons & Dragons to Bakugan: Leveraging Game Design in Marketing, Teaching, and Global Phenomenons (#39)

Think Like A Game Designer

00:00

A Game Engine That Can Support Anything, Like Anything

"I was inly able to do it because i saw what happened to you so well. You see, we come from card games where ou like hami, magic expansions are there." "We both love that, that challenge. We love that new, interesting, creative puzzle"

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