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Isaac Vega — From Humble Prototypes to Bioshock Tables, Navigating Unexpected Successes, and the Freedom of Forging One’s Path in Game Design (#44)

Think Like A Game Designer

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What Is the Point of Joy in Your Life?

I felt very lost at that time. It was a hard time for me and my family. So I was just taking odd jobs. And it wasn't really any sort of like planned path. Like I didn't suddenly leave another career goal or thing because I literally came back lost. "From there on, I just went 150% in the direction of trying to make this my career"

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