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Isaac Vega — From Humble Prototypes to Bioshock Tables, Navigating Unexpected Successes, and the Freedom of Forging One’s Path in Game Design (#44)

Think Like A Game Designer

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Platt Hack Games - I Need This Game?

I was still working, like trying to make my photography business go, still working at the post office and trying to make that life work. So I just get up early in the morning, go work at the post Office, come back, see if I can get any photography clients. And then work on game designs on the side and try to make, try to make all of that work. It wasn't until BioShock Infinite company reached out to Colby for someone to make a board game where he got his first big break.

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