Retronauts

Retronauts
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Apr 2, 2018 • 1h 45min

Retronauts Episode 145: Super Mario Odyssey's classic roots

Jeremy and Bob convene with Chris Kohler and Henry Gilbert to take another look at the ways a recent hit release draws on the heritage of a long-running game franchise. It's Super Mario Odyssey, and it celebrates 35+ years of Mario (and Donkey Kong!).
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Mar 26, 2018 • 1h 60min

Retronauts Episode 144: Broderbund

By request of patron Jeff Vlasek, we circle back around to go deep on Brøderbund, a company whose catalog we've touched on numerous times over the past year under the aegis of other subjects. This episode, though, it's all Brøderbund, all the time!
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Mar 23, 2018 • 57min

Retronauts Micro 83: Metal Gear Mailbag

With Metal Gear Survive flopping and Hideo Kojima absent from Konami, the future of Metal Gear is fuzzy—or completely nonexistent. But, thankfully, Retronauts is a past-based operation, and there's plenty of Metal Gear behind us to look back on and discuss. On this episode, join Bob Mackey and Henry Gilbert as the two-man crew tackles your most burning questions about Metal Gear.
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Mar 19, 2018 • 1h 41min

Retronauts Episode 143: Doom

Doom is back in the public consciousness thanks to the stellar 2016 reboot, but when was the last time you thought back to the 1993 original that changed the face of PC gaming? From the fascinating behind-the-scenes development stories of plucky computer geniuses/Diet Coke addicts, to the sheer impact it had on the gaming landscape, there's enough going on with Doom to fill an entire podcast series—yet we tried to fit everything into a single episode. On this installment of Retronauts, join Bob Mackey, Jeremy Parish, Jeff Green and Gary Butterfield as the crew rips and tears their way through a discussion of a game that truly launched a genre.
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Mar 12, 2018 • 1h 45min

Retronauts Episode 142: The Mummy Demastered & Mega Cat Studios

Jeremy visits WayForward's offices to speak to Austin Ivansmith and Tomm Hulett making a modern-day licensed "16-bit" platformer with The Mummy Demastered, then chats with Mega Cat's Zack Manko about his studio's modern-day home-brewed NES games.
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Mar 9, 2018 • 1h 2min

Retronauts Micro 82: The Goonies

Continuing our exploration of media properties that inspired classic games (and, also, the games they inspired), Jeremy, Ben, and Chris climb down the Fratelli's fireplace to hunt for the ancient treasure known as The Goonies.
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Mar 5, 2018 • 1h 48min

Retronauts Episode 141: Preserving future classics with Limited Run Games

Jeremy speaks to Josh Fairhurst and Douglas Bogart about the Limited Run Games mission of preserving classics (and future classics) through the safety of physical media.
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Feb 26, 2018 • 1h 49min

Retronauts Episode 140: Final Fantasy VI

Gaming journalists Chris Kohler and Kat Bailey join Retronauts to dive into Final Fantasy VI's impact on the RPG genre, discussing character development, unique mechanics like the Esper system, the brilliance of villain Kefka, and the game's lasting legacy in gaming culture.
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Feb 23, 2018 • 41min

Retronauts Micro 81: Virtual Bart

For the fourth time, the Talking Simpsons crew takes over Retronauts to explore the long legacy of Simpsons games. This week, they shine the spotlight on Virtual Bart, which applied the then-burgeoning hype over virtual reality to The Simpsons with mixed results (at best). On this episode of Retronauts Micro, join Bob Mackey, Henry Gilbert, and Chris Antista as they ask the tough questions like "Why is Bart a pig for some reason?" and "Why is Bart a baby for some reason?" Note: none of these questions actually have answers.
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Feb 19, 2018 • 1h 51min

Retronauts Episode 139: Television Games

Over the years, we've covered plenty of games based on animated TV shows, from The Simpsons to Tiny Toon Adventures to Animaniacs. But this week's episode of Retronauts focuses on a much rarer specimen: video games based on live-action TV shows. And, given that live-action shows are usually constrained by some sort of mundane reality, they don't always make for the best adaptations. But they're still fun to talk about! On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Henry Gilbert, and Chris Antista as the crew explores this particularly misguided brand of classic game.

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