

Magic: The Gathering Drive to Work Podcast
Mark Rosewater
Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
Episodes
Mentioned books

Feb 24, 2017 • 40min
#412: 20 Lessons: Loved Not Liked
This is part eleven in my 20-part series "20 Lessons, 20 Podcasts" where I recap 20 lessons I learned in my first 20 years working on Magic. This is based on a speech I gave at the Games Developers Conference in 2016. You can find my three-part article about the speech here, here, and here.

Feb 17, 2017 • 41min
#411: Ravnica Cards, Part 3
This is the third part of a five-part series on the cards of original Ravnica.

Feb 17, 2017 • 37min
#410: Ravnica Cards, Part 2
This is the second part of a five-part series on the cards of original Ravnica.

Feb 10, 2017 • 38min
#409: Ravnica Cards, Part 1
This is the first part of a five-part series on the cards of original Ravnica.

Feb 10, 2017 • 35min
#408: Replies with Rachel 3
This is another episode of "Replies with Rachel," where my eldest daughter and I answer your questions.

Feb 3, 2017 • 38min
#407: Let the Best Idea Win
I spend this podcast talking about an important lesson I've learned doing Magic design.

Feb 3, 2017 • 35min
#406: Answering Questions
I spend a lot of time answering questions. In this podcast, I talk about that aspect of my job and explain what I've learned over the years about how to best answer questions.

Jan 27, 2017 • 35min
#405: Evaluation
Part of the iterative process is using feedback to improve upon your design. This podcast talks about how to best evaluate what you've done and use feedback to make your design better.

Jan 27, 2017 • 34min
#404: History of Standard
In this podcast, I look back to the early days of Magic and talk about how the Standard format came to be.

Jan 20, 2017 • 36min
#403: Color Pie Alliances
Mark talks about what an average day of his job is like.


