

Magic: The Gathering Drive to Work Podcast
Mark Rosewater
Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
Episodes
Mentioned books

Jul 6, 2018 • 48min
#552: When to Keyword
This podcast talks about how we decide when to keyword (or ability word) a mechanic in design.

Jul 6, 2018 • 33min
#551: How to Be Creative
I'm often asked about how one can be more creative, so I decided to finally make a podcast about the topic.

Jun 29, 2018 • 41min
#550: Magic Evolution, Part 4
This is the fourth in my "Magic Evolution" series where I go through every Magic set and talk about the design innovations of each one. On today's podcast, I talk about the Odyssey and Onslaught blocks.

Jun 29, 2018 • 39min
#549: Parts of a Card
I go through a Magic card and talk about what impact design has on each part of the card.

Jun 22, 2018 • 39min
#548: Kicker
In this podcast, I talk about the history of the kicker mechanic from its start in Invasion all the way through to its use in Dominaria.

Jun 22, 2018 • 43min
#547: Jumping-Off Points
For this podcast, I walk through every design team I've led or co-led and talk about what the jumping-off point was for the design to show the many different paths we start with when making a set.

Jun 15, 2018 • 45min
#546: World Identities
In this podcast, I talk about why it's important for each plane to have a distinct identity.

Jun 15, 2018 • 39min
#545: 20 Lessons - Feedback
This is another in my "20 Lessons, 20 Podcasts" series based on my 2016 Games Developers Conference speech. Today is lesson nineteen: "Your audience is good at recognizing problems and bad at solving them."

Jun 8, 2018 • 31min
#544: GDS3 Check-In
The Great Designers Search 3 was plugging along behind the scenes when I recorded this, so I checked in to give you some info on how it was going.

Jun 8, 2018 • 50min
#543: Stand-Up Comedy
In this podcast, I talk about my days doing stand-up comedy and the lessons I learned that applied to Magic design.


