

Magic: The Gathering Drive to Work Podcast
Mark Rosewater
Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
Episodes
Mentioned books

Jun 2, 2023 • 30min
#1040: Ice Age Prerelease
In this podcast, I talk about the Ice Age Prerelease in Toronto, the first-ever Magic Prerelease.

Jun 2, 2023 • 35min
#1039: Costa Mesa Women's Club with Scott Larabee
In this podcast, Scott Larabee and I reminisce about Magic's distant past.

May 26, 2023 • 34min
#1038: Eldritch Moon
In this podcast, I walk through the making of Eldritch Moon and designing the set's mechanics.

May 26, 2023 • 34min
#1037: Shadows over Innistrad
In this podcast, I walk through the making of Shadows over Innistrad and designing the set's mechanics.

May 19, 2023 • 39min
#1036: Mana Symbols
In this podcast, I talk all about the history of mana symbols, how we use them, how they were created, and more.

May 19, 2023 • 39min
#1035: Card Advantage with Brian Weissman
In this podcast, I sit down with the Brian Weissman, long-time Magic pro and expert in card advantage, to talk about the concept of card advantage.

May 12, 2023 • 31min
#1034: Why Not?
You can't say "yes" to every idea when designing for Magic. In this podcast, I explore reasons why we might not move forward with an idea.

May 12, 2023 • 30min
#1033: March of the Machine Play Design with Jadine Klomparens
In this podcast, I sit down with the Jadine Klomparens, lead play designer of March of the Machine, to talk about the play design process for the set.

May 5, 2023 • 30min
#1032: Turn Structure
In this podcast, I walk through all the phases and steps of a turn to talk about how design creates cards for each part of the turn.

May 5, 2023 • 30min
#1031: March of the Machine Casual Play Design with Ellie Rice
In today's podcast, I sit down with Ellie Rice from the Casual Play Design team to talk about their process for March of the Machine.


