RPG Design Panelcast

Jason Pitre
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Aug 28, 2021 • 1h 3min

Episode 300: Crafting Game Mechanics to Support Player Agency

Recorded at Metatopia Online 2020 Presented by Jacob Segal, Justin Ford, Ian Hart. Systems like Forged in the Dark are designed with mechanics that deliberately support player agency. When paired with external safety tools, these agency-focused mechanics are intended to foster safer play culture and richer experiences. Our panelists will discuss what we mean by "player agency" and what these mechanics look like and how they work.
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Aug 21, 2021 • 1h 5min

Episode 299: NPCs as a Design Elements

Recorded at Metatopia Online 2020 Presented by Jason Pitre, Zedeck Siew, Sinta Posadas. Non-player characters are vital to tabletop and live action roleplaying games. They provide companionship, contrast, resources, information, and dramatic conflict with the players. They are the avatars of the setting, and the best tools that a GM has at their disposal. In this panel, we discuss how games can be designed using NPCs as a key mechanism of play. 
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Aug 14, 2021 • 1h 2min

Episode 298: Becoming Better Than Well Intentioned

Recorded at Metatopia 2020 Online Presented by Kitty Stryker, Spider Perry, Avonelle Wing. We will talk about practical actions you can take to be better prepared the next time you have the chance to speak up. It might be addressing a micro-aggression at the game table or shutting down a bully who wants to make somebody feel small in an online setting, for example. These aren't easy things and the skills don't always come naturally. Our panelists will talk about practicing phrases and learning to overcome the social conditioning that perpetuates "isms
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Aug 9, 2021 • 59min

Episode 297: Accessible Core Mechanics and Horror

Recorded at Metatopia Online 2020 Presented by Anne Ratchat, Spider Perry, Misha Bushyager, Mids Meinberg, Pamela Punzalan. For all the merits of the genre, it is not an exaggerated statement to say that horror is the least accessible genres in analog gaming. Between mechanics that require physical ability, the habitual use of monsters whose descriptions sound uncomfortably close to home, and the widespread misunderstanding of how mental health and mental illnesses work, a large swath of players are alienated before the game even begins. In this panel, we will use the recurrent inaccessible themes in horror to explore how one can build a more accessible game from the core mechanics out. 
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Jul 24, 2021 • 1h 1min

Episode 296: RPGs for Therapy

Recorded at Metatopia Online 2020 Presented by Heather O'Neill, Timothy Grant, Brian Quinones, Jack Berkenstock. This panel of game designers and therapists will discuss their journey to design RPGs for use in therapy as well as the overall benefit of using roleplaying games as a therapeutic tool. What games have they used in the past? What worked, what didn't? How did they modify games for therapy sessions? 
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Jul 18, 2021 • 1h 2min

Episode 295: Integrating the Natural World

Recorded at Metatopia Online 2020 Presented by Jeeyon Shim, Meguey Baker, Jason Morningstar.   Understanding the natural world as an active participant in games and design shifts our engagement with environmental justice and enriches every aspect of our work. Join this panel of game designers with backgrounds as adventure guides, outdoor educators, and naturalists as they discuss the various ways integrating the natural world positively impacts their design and community work in games. Attendees will learn tools to understand the more-than-human community around them in ways they can weave into their own participation in games, whether as players, designers, or organizers.
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Jul 11, 2021 • 1h 1min

Episode 294: Applying Education Theory in Games

Recorded at Metatopia Online 2020 Presented by Gabriel de los Angeles, Sen-Foong Lim, Brian Quinones. Using concepts from education theory is a natural and obvious way to improve game design practices. Our panelists will talk about how to apply an understanding of how people learn and engage in play to your design process to create more immersive, satisfying designs.
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Jul 3, 2021 • 57min

Episode 293: Publishing in Asia

Recorded at Metatopia Online 2020 Presented by Jason Morningstar, Sungil Kim, Taka'aki Ayukata, Steve Segedy. Asian game markets are booming! Come meet two publishers who are actively licensing and translating English-language properties for their own countries and beyond. Join us for an informal conversation with and between publishers from Japan and Korea. 
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Jul 1, 2021 • 36min

Episode 292: Fulfillment to Latin America

Recorded at Metatopia Online 2020 Presented by Alastor Guzman, Sergio Ake.   "How To Include Latin America In Your Kickstarter Fulfillment"  Latin American gamers are often excluded in Kickstarts due to.  high shipping prices, tax and unfamiliarity with the market. In this panel, we'll talk about how to include them in your fulfillment estimates and make it worthwhile for all involved.
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Jun 19, 2021 • 57min

Episode 291: Play With Your Food

Recorded at Metatopia 2020 Online Presented by Anne Ratchat, Sharang Biswas, Bronwyn Sperling, Kristen Roberts.   Food is fundamental to survival and yet serves as so much more, building communities and relationships, serving as an artistic expression, connecting us to ideals and memories. We will explore our diverse relationship with food, cooking, and eating and, in turn, show how such simple acts can be very powerful mechanics in games, most notably LARP.

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