

RPG Design Panelcast
Jason Pitre
The best panels and seminars about analog game design & publishing.
Episodes
Mentioned books

Jan 26, 2019 • 58min
Episode 190 - Success Through Iteration
Recorded at Metatopia 2018
Presented by Jay Treat, Mark Richardson.
How much do you change your game between tests? Which way do you change it? How do you evaluate playtester feedback and suggestions against your design goals? When do you stop tweaking or abandon a path? Iteration is the key to success not just in a single project but in your design career. Let's talk about how, how to do that better, and what not to do.

Jan 19, 2019 • 54min
Episode 189 - Expanding Fantasy
Recorded at Metatopia 2018
Presented by DC
Participate in a discussion about expanding the narrative fantasies applied to tabletop RPGs. The standard "set" of explored backgrounds and settings are not only old, but also fundamentally structured around a singular perspective. Inspecting the foundation of our fiction allows us to better understand the values or pitfalls of those choices, and how they may affect who decides to, or not to, join us at our table

Jan 12, 2019 • 58min
Episode 188 - Productive Playtesting
Recorded at Metatopia 2018
Presented by Isaac Shalev, Gil Hova, Jennifer Graham-Macht.
Join us for a roundtable conversation about how to get the best data from your time at the playtesting table. We'll discuss our experiences running playtests, and talk about common mistakes and how to avoid them

Jan 5, 2019 • 46min
Episode 187 - Face your Fears
Recorded at Metatopia 2018
Presented by Kiva Fecteau, David Beever, Jim Dagg , Kate Beaman-Martinez, Beth Rimmels.
Congratulations. You screwed up the courage and got yourself to METATOPIA! Prepare to panic... or not. Talk with fellow participants in small groups to identify your fears and where they come from. You'll probably discover a lot of commonalities. Our workshop leaders have begun to overcome their own fears, and have seen success at METATOPIA. They'll share tips and techniques to help you stay afloat during the weekend.

Dec 29, 2018 • 52min
Episode 186 - Understanding Financial Regulation
Recorded at Metatopia 2018
Presented by Bradley Hausman.
A brief overview of SEC and some state regulations regarding crowdfunding, and other forms of raising capital, and registering your campaign. In this roundtable, feel free to discuss your experiences and how others can learn from them

Dec 22, 2018 • 52min
Episode 185 - Navigating Consent in Gaming
Recorded at Metatopia 2018
Presented by Sam Saltiel, Brand Robins, Camdon Wright, Eli Eaton
Good consent practice requires that consent is enthusiastic and informed. Let's talk about how to encourage a higher level of consent. We will discuss tools you can add at the table, but then we'll explore ways to integrate consent into the foundations of your design.

Dec 15, 2018 • 50min
Episode 184 - Podcasting for Promotion
Recorded at Metatopia 2018
Presented by James D'Amato and Senda Linaugh.
Being a guest on podcasts is a fantastic way to promote your game and build your brand. Our moderators will talk about how this might work and things you should know in advance to be a good guest. This will be run as a roundtable discussion.

Dec 8, 2018 • 60min
Episode 183 - Failing Forward
Recorded at Metatopia 2017
Presented by Joshua Yearsley, Hannah Shaffer and Mark Richardson.
Being competent at something just means you've already made all the mistakes, so come learn from ours! We'll discuss some of our own juiciest mistakes and setbacks from our years of games work - maybe even some from projects we've worked on together? - and explore how we used those experiences to grow, improve our craft, and do better the next time.

Dec 1, 2018 • 49min
Episode 182 - Replication Versus Reinvention
Recorded at Metatopia 2017
Presented by Brendan Conway and Kevin Kulp.
When you're designing a game, you often start by picking a kind of genre, or even a particular work, that you'd love to experience as an RPG. But many of the strongest games out there take it beyond just replicating a particular story; they say something new or different. How do you do that, and why should you spend the time to make sure you do?

Nov 24, 2018 • 56min
Episode 181 - The Shape of your Game
Recorded at Metatopia 2017
Presented by Peter Hayward.
Every game has a shape. Beginning, middle, end, turn structure, round structure, end-game condition, victory condition. Learn about common shapes, the direction that games are evolving, and how to make sure that YOUR game has an appealing and suitable shape for the modern board gamer.


