

IGN Unfiltered
IGN
IGN Unfiltered goes in-depth with creators of your favorite video games, talking not just about the games themselves but about the fascinating lives of the people behind them. New episodes each month!
Episodes
Mentioned books

May 4, 2016 • 1h 12min
Episode 06: No Man's Sky Mastermind Sean Murray
No Man's Sky programmer and mastermind Sean Murray sits down for
over an hour to discuss his early days in the industry working on
Burnout 3, the humble origins of No Man's Sky, how VR could be a
good fit for No Man's Sky, what it was like to meet Elon Musk and
Steven Spielberg during E3 last year but then turn down a meeting
with Kanye West, and much more!
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Apr 9, 2016 • 2h 6min
Episode 05: Halo and Destiny Composer Marty O'Donnell
Halo and Destiny composer Marty O'Donnell shares incredible stories from his many years at Bungie, including a canceled game called 'Gypsum', how Halo 2 was originally supposed to end, meeting Paul McCartney, and much more!
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Feb 17, 2016 • 1h 13min
Episode 04: Xbox Live Arcade Creator Greg Canessa
Former Xbox exec and XBLA creator Greg Canessa sits down for a 70-minute interview about how XBLA almost didn't happen, Bill Gates's favorite XBLA game, and much more!
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Feb 1, 2016 • 1h 33min
Episode 03: Aaron Greenberg
Longtime Xbox marketing executive Aaron Greenberg talks about the early Xbox days, his favorite Xbox moments, the 2016 Xbox lineup, his love for Xbox boss Phil Spencer, his early days working at Disney and Nestle, and much more!
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Oct 26, 2015 • 1h 5min
Episode 02: Josh Holmes (Def Jam, NBA Street, Turok, Halo 4, Halo 5)
343 Industries studio head of internal development Josh Holmes has had quite an interesting career. We revisit all of it in a one-hour chat, from creating Def Jam Vendetta and NBA Street at EA to rebooting Turok to joining 343 to lead Halo to even his early days as an actor, auditioning to play Robin in the Joel Schumacher Batman films.
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Sep 29, 2015 • 1h 10min
Episode 01: Tim Schafer
Double Fine Productions founder and LucasArts design legend Tim Schafer sits down for a one-hour chat about everything ranging from his canceled games to how he feels about LucasArts' closure to his proudest career moment and more!
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